import Level, Particle, GaoObject Player = Level.SearchPlayer() if Player != 0: cord = GaoObject.GetCord(Player) #print "SC:cord:",cord if cord[0]<-230 and cord[0]>-260 and cord[1]<-5 and cord[1]>-20: DGUI.PauseGame(True) DGUI.SetPopupVisible(True) DGUI.SetPopupText("Following you. Consider i'm not fast.") DGUI.SetPopupScriptOk("pyscripts/test_mission1d2_ok.py") DGUI.SetPopupFaceImage("texture/gui/other/noface.png") Transport = Level.SearchObjectByName("Transport") print "AddrT:",Transport if Transport != 0: GaoObject.FollowObject(Transport, Player) Level.NextScript("pyscripts/test_mission1state2.py") Level.Pause(7000) Level.Pause(1000)