import Level, DGUI, GaoObject Transport=Level.SearchObjectByName("Transport") if Transport: cord = GaoObject.GetCord(Transport) if cord[0]<110 and cord[0]>90 and cord[1]<60 and cord[1]>40: DGUI.PauseGame(True) DGUI.SetPopupVisible(True) DGUI.SetPopupText("Well done! You deliver it.\nYou first mission end now.") DGUI.SetPopupScriptOk("pyscripts/test_mission1d4_ok.py") DGUI.SetPopupFaceImage("texture/gui/other/lucas.png") else: DGUI.PauseGame(True) DGUI.SetPopupVisible(True) DGUI.SetPopupText("Oh shit - they explode it!\nYour fucking sun of beach!") DGUI.SetPopupScriptOk("pyscripts/test_mission1d4_ok.py") DGUI.SetPopupFaceImage("texture/gui/other/lucas.png") Level.Pause(4000)