#ifndef EF_STARS #define EF_STARS #include #include #include #include "../mathlib.h" using namespace std; struct Stars { Stars(); GLfloat *color, *cord; void Draw(); }; class StarSystem { public: StarSystem(); vec2 *playercord, default_playercord; Stars StarQuant[9]; Stars tStarQuant[3]; vec2 vQuant[9]; bool BoolQuant[9], tcb; int tcx, tcy; void Draw(); }; #endif