#ifndef SND #define SND #include #include #include #include #include void InitSound (int buffer); void CloseSound(Mix_Music *music); void SoundShot(); void SoundVolumeShot(int in); void SoundExp(); void SoundVolumeExp(int in); void PlaySound ( Mix_Chunk *sample); void PlayMusic (char *file, int chanel); void PlayMusic (Mix_Music *music, int loops); #endif