#ifndef PYLEVEL #define PYLEVEL #include "./object.h" #include "./objects/gao.h" namespace PySublimatObjects { PyObject *PySetPyNextTime(PyObject *self, PyObject *args); void InitPythonSublimatObjects(bool *PlayerStart_in, bool *CalcSim_in); void SetPythonSublimatObjects(SublimatObjects *sub_objects); } #endif