//**************************************************************************** //Copyright (C) 2005-2006 Beijing BlueDJ Technology Co.,Ltd. All rights reserved. //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either version 2 //of the License, or (at your option) any later version. //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. //You should have received a copy of the GNU General Public License //along with this program (in the file LICENSE.GPL); if not, write to the Free Software //Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //Please visit http://www.bluedj.com for more infomation about us. //Contact us at ggwizard@gmail.com or darkdong@gmail.com. //****************************************************************************/ #ifndef DJHALLGLOBAL_H #define DJHALLGLOBAL_H #include "protocol.h" const char* const ORGANIZATION_NAME = "bluedj"; const char* const ORGANIZATION_DOMAIN = "bluedj.com"; const char* const APPLICATION_NAME = "bluedj games"; const char* const COPYRIGHT_COMPANY = "Beijing BlueDJ Tech Ltd."; const char* const TEMP_DIR = "bluedjgames"; const char* const GAME_HOST_IP = "main.bluedj.com"; const quint16 GAME_HOST_PORT = DJGAMESERVER_DEFAULT_PORT; const char* const AUTH_LOGIN_PATH = "/bluedjclientauth.php?username=%1&password=%2"; #endif