//**************************************************************************** //Copyright (C) 2005-2006 Beijing BlueDJ Technology Co.,Ltd. All rights reserved. //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either version 2 //of the License, or (at your option) any later version. //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. //You should have received a copy of the GNU General Public License //along with this program (in the file LICENSE.GPL); if not, write to the Free Software //Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //Please visit http://www.bluedj.com for more infomation about us. //Contact us at ggwizard@gmail.com or darkdong@gmail.com. //****************************************************************************/ #ifndef __DJGAME_CLIENT_PANELBASE_H__ #define __DJGAME_CLIENT_PANELBASE_H__ #include #include #include "DJGamePanel.h" #include "DJGameUser.h" static const int imageRTTI = 984376; class LandBattleImageItem: public Q3CanvasRectangle { public: LandBattleImageItem( QImage img, Q3Canvas *canvas,unsigned short tid,unsigned short sid,unsigned short type); int rtti () const { return imageRTTI; } bool hit( const QPoint&) const; void SetImageMark(bool b); short c_chTable,c_chSeat,c_chType; protected: void drawShape( QPainter & ); private: QImage image; QPixmap pixmap; QPixmap pixmark; bool c_bMark; }; char GetSeatPostion(unsigned char chRoomSeats,unsigned char chMySeat,unsigned char chSeat,bool bClockwise); void GetPosition(QWidget *parent,quint8 chPos,int *x,int *y); Q3CanvasPixmapArray * InitTimerMovie(); QString GetTempSaveFileName(unsigned short shGameID,unsigned char index=0); void InitSaveFileHead(DJGamePanel *panel,QString &name,unsigned short shGameID,unsigned char chType); char * GetSaveData(QString &name,unsigned short shGameID,unsigned char chType,unsigned int *iLen); void AppendData2SaveFile(QString &name,char *data,unsigned int shLen); #endif