// // EDGE ANIMS.DDF -redefine or add new animated wall/floor textures. // For documentation, see http://edge.sourceforge.net/ // DDF Version 4.6 // #VERSION 1.29 // ------ Flat Animations ------------------ [SLUDGE] TYPE =FLAT; FIRST="FLTSLUD1"; LAST ="FLTSLUD3"; SPEED=8T; [WATER] TYPE =FLAT; FIRST="FLTWAWA1"; LAST ="FLTWAWA3"; SPEED=8T; [WATER2] TYPE =FLAT; FIRST="FLTFLWW1"; LAST ="FLTFLWW3"; SPEED=8T; [LAVA] TYPE =FLAT; FIRST="FLTLAVA1"; LAST ="FLTLAVA4"; SPEED=8T; [TELEPORT] TYPE =FLAT; FIRST="FLTTELE1"; LAST ="FLTTELE4"; SPEED=8T; // ------ Texture Animations ------------------ [WATERFALL] TYPE =TEXTURE; FIRST="WATRWAL1"; LAST ="WATRWAL3"; SPEED=8T; [LAVAFALL] TYPE =TEXTURE; FIRST="LAVAFAL1"; LAST ="LAVAFAL3"; SPEED=8T;