// // EDGE LEVELS.DDF -redefine or add new level information. // For documentation, see http://edge.sourceforge.net/ // DDF Version 4.6 // #VERSION 1.29 // -------------------- Cluster 1 -------------------- [MAP01] LUMPNAME=MAP01; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP02; PARTIME=30; EPISODE=HEXEN; [MAP02] LUMPNAME=MAP02; NAME_GRAPHIC=CWILV01; DESCRIPTION=Map02Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=2; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP03; PARTIME=90; EPISODE=HEXEN; [MAP03] LUMPNAME=MAP03; NAME_GRAPHIC=CWILV02; DESCRIPTION=Map03Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=3; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP04; PARTIME=120; EPISODE=HEXEN; [MAP04] LUMPNAME=MAP04; NAME_GRAPHIC=CWILV03; DESCRIPTION=Map04Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=4; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP05; PARTIME=120; EPISODE=HEXEN; [MAP05] LUMPNAME=MAP05; NAME_GRAPHIC=CWILV04; DESCRIPTION=Map05Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=5; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP06; PARTIME=90; EPISODE=HEXEN; [MAP06] LUMPNAME=MAP06; NAME_GRAPHIC=CWILV05; DESCRIPTION=Map06Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=6; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP08; PARTIME=150; EPISODE=HEXEN; // -------------------- Cluster 2 -------------------- [MAP13] LUMPNAME=MAP13; DESCRIPTION=Map13Desc; NAME_GRAPHIC=CWILV12; SKY_TEXTURE=SKY1; MUSIC_ENTRY=13; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP14; PARTIME=150; EPISODE=HEXEN; [MAP08] LUMPNAME=MAP08; NAME_GRAPHIC=CWILV07; DESCRIPTION=Map08Desc; SKY_TEXTURE=SKYFOG; MUSIC_ENTRY=8; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP09; PARTIME=120; EPISODE=HEXEN; [MAP09] LUMPNAME=MAP09; NAME_GRAPHIC=CWILV08; DESCRIPTION=Map09Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=9; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP10; PARTIME=270; EPISODE=HEXEN; [MAP10] LUMPNAME=MAP10; NAME_GRAPHIC=CWILV09; DESCRIPTION=Map10Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=10; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP11; PARTIME=90; EPISODE=HEXEN; [MAP11] LUMPNAME=MAP11; NAME_GRAPHIC=CWILV10; DESCRIPTION=Map11Desc; SKY_TEXTURE=SKYFOG; MUSIC_ENTRY=11; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP12; PARTIME=210; EPISODE=HEXEN; [MAP12] LUMPNAME=MAP12; NAME_GRAPHIC=CWILV11; DESCRIPTION=Map12Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=12; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP13; PARTIME=150; EPISODE=HEXEN; // -------------------- Cluster 3 -------------------- [MAP27] LUMPNAME=MAP27; NAME_GRAPHIC=CWILV13; DESCRIPTION=Map14Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=27; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP15; PARTIME=150; EPISODE=HEXEN; [MAP28] LUMPNAME=MAP28; NAME_GRAPHIC=CWILV14; DESCRIPTION=Map15Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=28; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; SECRET_MAP=MAP31; PARTIME=210; EPISODE=HEXEN; [MAP30] LUMPNAME=MAP30; NAME_GRAPHIC=CWILV15; DESCRIPTION=Map16Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=30; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP17; PARTIME=150; EPISODE=HEXEN; [MAP31] LUMPNAME=MAP31; NAME_GRAPHIC=CWILV15; DESCRIPTION=Map16Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=31; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP17; PARTIME=150; EPISODE=HEXEN; [MAP32] LUMPNAME=MAP32; NAME_GRAPHIC=CWILV16; DESCRIPTION=Map17Desc; SKY_TEXTURE=SKYFOG; MUSIC_ENTRY=32; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP18; PARTIME=420; EPISODE=HEXEN; [MAP33] LUMPNAME=MAP33; NAME_GRAPHIC=CWILV17; DESCRIPTION=Map18Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=34; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP19; PARTIME=150; EPISODE=HEXEN; [MAP34] LUMPNAME=MAP34; NAME_GRAPHIC=CWILV18; DESCRIPTION=Map19Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=34; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP20; PARTIME=210; EPISODE=HEXEN; // -------------------- Cluster 4 -------------------- [MAP21] LUMPNAME=MAP21; NAME_GRAPHIC=CWILV19; DESCRIPTION=Map20Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=21; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP21; PARTIME=150; EPISODE=HEXEN; [MAP22] LUMPNAME=MAP22; NAME_GRAPHIC=CWILV21; DESCRIPTION=Map22Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=22; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP23; PARTIME=150; EPISODE=HEXEN; [MAP23] LUMPNAME=MAP23; NAME_GRAPHIC=CWILV22; DESCRIPTION=Map23Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=23; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP24; PARTIME=180; EPISODE=HEXEN; [MAP24] LUMPNAME=MAP24; NAME_GRAPHIC=CWILV23; DESCRIPTION=Map24Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=24; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP25; PARTIME=150; EPISODE=HEXEN; [MAP25] LUMPNAME=MAP25; NAME_GRAPHIC=CWILV24; DESCRIPTION=Map25Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=25; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP26; PARTIME=150; EPISODE=HEXEN; [MAP26] LUMPNAME=MAP26; NAME_GRAPHIC=CWILV25; DESCRIPTION=Map26Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=26; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP27; PARTIME=300; EPISODE=HEXEN; // -------------------- Cluster 5 -------------------- [MAP35] LUMPNAME=MAP35; NAME_GRAPHIC=CWILV26; DESCRIPTION=Map27Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=35; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP28; PARTIME=330; EPISODE=HEXEN; [MAP36] LUMPNAME=MAP36; NAME_GRAPHIC=CWILV27; DESCRIPTION=Map28Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=36; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP29; PARTIME=420; EPISODE=HEXEN; [MAP37] LUMPNAME=MAP37; NAME_GRAPHIC=CWILV28; DESCRIPTION=Map29Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=37; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP30; PARTIME=300; EPISODE=HEXEN; [MAP38] LUMPNAME=MAP38; NAME_GRAPHIC=CWILV29; DESCRIPTION=Map30Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=38; SURROUND_FLAT=GRNROCK; PARTIME=180; SPECIAL=NORMAL_BLOOD; EPISODE=HEXEN; [MAP39] LUMPNAME=MAP39; NAME_GRAPHIC=CWILV30; DESCRIPTION=Map31Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=39; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; SECRET_MAP=MAP32; PARTIME=120; EPISODE=HEXEN; [MAP40] LUMPNAME=MAP40; NAME_GRAPHIC=CWILV31; DESCRIPTION=Map32Desc; SKY_TEXTURE=SKY4; MUSIC_ENTRY=40; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; PARTIME=30; END.TEXT=Korax_Text; END.TEXT_FLAT=RROCK19; END.MUSIC=65; EPISODE=HEXEN; // -------------------- Miscellaneous -------------------- // !!!! FIXME