// // EDGE LEVELS.DDF -redefine or add new level information. // For documentation, see http://edge.sourceforge.net/ // DDF Version 5.0 // #VERSION 1.29 // -------- Episode 1 ---------------- [E1L1] LUMPNAME=E1L1; // FIXME NEXT_MAP=E1L2; SECRET_MAP=E1L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L2] LUMPNAME=E1L2; // FIXME NEXT_MAP=E1L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L3] LUMPNAME=E1L3; // FIXME NEXT_MAP=E1L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L4] LUMPNAME=E1L4; // FIXME NEXT_MAP=E1L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L5] LUMPNAME=E1L5; // FIXME NEXT_MAP=E1L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L6] LUMPNAME=E1L6; // FIXME NEXT_MAP=E1L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L7] LUMPNAME=E1L7; // FIXME NEXT_MAP=E1L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E1L8; // FIXME NEXT_MAP=E1L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E1L9] LUMPNAME=E1L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E1L10] LUMPNAME=E1L10; // FIXME NEXT_MAP=E1L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; // -------- Episode 2 ---------------- [E2L1] LUMPNAME=E2L1; // FIXME NEXT_MAP=E2L2; SECRET_MAP=E2L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L2] LUMPNAME=E2L2; // FIXME NEXT_MAP=E2L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L3] LUMPNAME=E2L3; // FIXME NEXT_MAP=E2L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L4] LUMPNAME=E2L4; // FIXME NEXT_MAP=E2L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L5] LUMPNAME=E2L5; // FIXME NEXT_MAP=E2L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L6] LUMPNAME=E2L6; // FIXME NEXT_MAP=E2L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L7] LUMPNAME=E2L7; // FIXME NEXT_MAP=E2L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E2L8; // FIXME NEXT_MAP=E2L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E2L9] LUMPNAME=E2L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E2L10] LUMPNAME=E2L10; // FIXME NEXT_MAP=E2L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; // -------- Episode 3 ---------------- [E3L1] LUMPNAME=E3L1; // FIXME NEXT_MAP=E3L2; SECRET_MAP=E3L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L2] LUMPNAME=E3L2; // FIXME NEXT_MAP=E3L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L3] LUMPNAME=E3L3; // FIXME NEXT_MAP=E3L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L4] LUMPNAME=E3L4; // FIXME NEXT_MAP=E3L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L5] LUMPNAME=E3L5; // FIXME NEXT_MAP=E3L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L6] LUMPNAME=E3L6; // FIXME NEXT_MAP=E3L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L7] LUMPNAME=E3L7; // FIXME NEXT_MAP=E3L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E3L8; // FIXME NEXT_MAP=E3L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E3L9] LUMPNAME=E3L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E3L10] LUMPNAME=E3L10; // FIXME NEXT_MAP=E3L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; // -------- Episode 4 ---------------- [E4L1] LUMPNAME=E4L1; // FIXME NEXT_MAP=E4L2; SECRET_MAP=E4L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L2] LUMPNAME=E4L2; // FIXME NEXT_MAP=E4L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L3] LUMPNAME=E4L3; // FIXME NEXT_MAP=E4L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L4] LUMPNAME=E4L4; // FIXME NEXT_MAP=E4L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L5] LUMPNAME=E4L5; // FIXME NEXT_MAP=E4L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L6] LUMPNAME=E4L6; // FIXME NEXT_MAP=E4L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L7] LUMPNAME=E4L7; // FIXME NEXT_MAP=E4L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E4L8; // FIXME NEXT_MAP=E4L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E4L9] LUMPNAME=E4L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E4L10] LUMPNAME=E4L10; // FIXME NEXT_MAP=E4L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; // -------- Episode 5 ---------------- [E5L1] LUMPNAME=E5L1; // FIXME NEXT_MAP=E5L2; SECRET_MAP=E5L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L2] LUMPNAME=E5L2; // FIXME NEXT_MAP=E5L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L3] LUMPNAME=E5L3; // FIXME NEXT_MAP=E5L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L4] LUMPNAME=E5L4; // FIXME NEXT_MAP=E5L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L5] LUMPNAME=E5L5; // FIXME NEXT_MAP=E5L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L6] LUMPNAME=E5L6; // FIXME NEXT_MAP=E5L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L7] LUMPNAME=E5L7; // FIXME NEXT_MAP=E5L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E5L8; // FIXME NEXT_MAP=E5L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E5L9] LUMPNAME=E5L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E5L10] LUMPNAME=E5L10; // FIXME NEXT_MAP=E5L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; // -------- Episode 6 ---------------- [E6L1] LUMPNAME=E6L1; // FIXME NEXT_MAP=E6L2; SECRET_MAP=E6L10; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L2] LUMPNAME=E6L2; // FIXME NEXT_MAP=E6L3; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L3] LUMPNAME=E6L3; // FIXME NEXT_MAP=E6L4; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L4] LUMPNAME=E6L4; // FIXME NEXT_MAP=E6L5; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L5] LUMPNAME=E6L5; // FIXME NEXT_MAP=E6L6; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L6] LUMPNAME=E6L6; // FIXME NEXT_MAP=E6L7; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L7] LUMPNAME=E6L7; // FIXME NEXT_MAP=E6L8; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L8] EPISODE=WOLFENSTEIN_1; LUMPNAME=E6L8; // FIXME NEXT_MAP=E6L9; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; [E6L9] LUMPNAME=E6L9; // FIXME EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E6L10] LUMPNAME=E6L10; // FIXME NEXT_MAP=E6L2; EPISODE=WOLFENSTEIN_1; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; PARTIME=30;