// // EDGE LEVELS.DDF -redefine or add new level information. // For documentation, see http://edge.sourceforge.net/ // DDF Version 5.0 // #VERSION 1.29 // HELL ON EARTH (DOOM 2) [MAP01] LUMPNAME=MAP01; NAME_GRAPHIC=CWILV00; DESCRIPTION=Map01Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=1; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP02; PARTIME=30; EPISODE=HELL_ON_EARTH; [MAP02] LUMPNAME=MAP02; NAME_GRAPHIC=CWILV01; DESCRIPTION=Map02Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=2; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP03; PARTIME=90; EPISODE=HELL_ON_EARTH; [MAP03] LUMPNAME=MAP03; NAME_GRAPHIC=CWILV02; DESCRIPTION=Map03Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=3; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP04; PARTIME=120; EPISODE=HELL_ON_EARTH; [MAP04] LUMPNAME=MAP04; NAME_GRAPHIC=CWILV03; DESCRIPTION=Map04Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=4; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP05; PARTIME=120; EPISODE=HELL_ON_EARTH; [MAP05] LUMPNAME=MAP05; NAME_GRAPHIC=CWILV04; DESCRIPTION=Map05Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=5; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP06; PARTIME=90; EPISODE=HELL_ON_EARTH; [MAP06] LUMPNAME=MAP06; NAME_GRAPHIC=CWILV05; DESCRIPTION=Map06Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=6; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP07; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP07] LUMPNAME=MAP07; NAME_GRAPHIC=CWILV06; DESCRIPTION=Map07Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=7; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP08; PARTIME=120; PRE.TEXT=Level7Text; PRE.TEXT_FLAT=SLIME16; PRE.MUSIC=60; EPISODE=HELL_ON_EARTH; [MAP08] LUMPNAME=MAP08; NAME_GRAPHIC=CWILV07; DESCRIPTION=Map08Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=8; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP09; PARTIME=120; EPISODE=HELL_ON_EARTH; [MAP09] LUMPNAME=MAP09; NAME_GRAPHIC=CWILV08; DESCRIPTION=Map09Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=9; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP10; PARTIME=270; EPISODE=HELL_ON_EARTH; [MAP10] LUMPNAME=MAP10; NAME_GRAPHIC=CWILV09; DESCRIPTION=Map10Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=10; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP11; PARTIME=90; EPISODE=HELL_ON_EARTH; [MAP11] LUMPNAME=MAP11; NAME_GRAPHIC=CWILV10; DESCRIPTION=Map11Desc; SKY_TEXTURE=SKY1; MUSIC_ENTRY=11; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP12; PARTIME=210; END.TEXT=Level12Text; END.TEXT_FLAT=RROCK14; END.MUSIC=60; EPISODE=HELL_ON_EARTH; [MAP12] LUMPNAME=MAP12; NAME_GRAPHIC=CWILV11; DESCRIPTION=Map12Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=12; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP13; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP13] LUMPNAME=MAP13; DESCRIPTION=Map13Desc; NAME_GRAPHIC=CWILV12; SKY_TEXTURE=SKY2; MUSIC_ENTRY=13; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP14; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP14] LUMPNAME=MAP14; NAME_GRAPHIC=CWILV13; DESCRIPTION=Map14Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=14; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP15; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP15] LUMPNAME=MAP15; NAME_GRAPHIC=CWILV14; DESCRIPTION=Map15Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=15; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; SECRET_MAP=MAP31; PARTIME=210; EPISODE=HELL_ON_EARTH; [MAP16] LUMPNAME=MAP16; NAME_GRAPHIC=CWILV15; DESCRIPTION=Map16Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=16; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP17; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP17] LUMPNAME=MAP17; NAME_GRAPHIC=CWILV16; DESCRIPTION=Map17Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=17; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP18; PARTIME=420; EPISODE=HELL_ON_EARTH; [MAP18] LUMPNAME=MAP18; NAME_GRAPHIC=CWILV17; DESCRIPTION=Map18Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=18; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP19; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP19] LUMPNAME=MAP19; NAME_GRAPHIC=CWILV18; DESCRIPTION=Map19Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=19; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP20; PARTIME=210; EPISODE=HELL_ON_EARTH; [MAP20] LUMPNAME=MAP20; NAME_GRAPHIC=CWILV19; DESCRIPTION=Map20Desc; SKY_TEXTURE=SKY2; MUSIC_ENTRY=20; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP21; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP21] LUMPNAME=MAP21; NAME_GRAPHIC=CWILV20; DESCRIPTION=Map21Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=21; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP22; PARTIME=240; PRE.TEXT=Level21Text; PRE.TEXT_FLAT=RROCK07; PRE.MUSIC=60; EPISODE=HELL_ON_EARTH; [MAP22] LUMPNAME=MAP22; NAME_GRAPHIC=CWILV21; DESCRIPTION=Map22Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=22; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP23; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP23] LUMPNAME=MAP23; NAME_GRAPHIC=CWILV22; DESCRIPTION=Map23Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=23; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP24; PARTIME=180; EPISODE=HELL_ON_EARTH; [MAP24] LUMPNAME=MAP24; NAME_GRAPHIC=CWILV23; DESCRIPTION=Map24Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=24; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP25; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP25] LUMPNAME=MAP25; NAME_GRAPHIC=CWILV24; DESCRIPTION=Map25Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=25; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP26; PARTIME=150; EPISODE=HELL_ON_EARTH; [MAP26] LUMPNAME=MAP26; NAME_GRAPHIC=CWILV25; DESCRIPTION=Map26Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=26; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP27; PARTIME=300; EPISODE=HELL_ON_EARTH; [MAP27] LUMPNAME=MAP27; NAME_GRAPHIC=CWILV26; DESCRIPTION=Map27Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=27; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP28; PARTIME=330; EPISODE=HELL_ON_EARTH; [MAP28] LUMPNAME=MAP28; NAME_GRAPHIC=CWILV27; DESCRIPTION=Map28Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=28; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP29; PARTIME=420; EPISODE=HELL_ON_EARTH; [MAP29] LUMPNAME=MAP29; NAME_GRAPHIC=CWILV28; DESCRIPTION=Map29Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=29; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP30; PARTIME=300; EPISODE=HELL_ON_EARTH; [MAP30] LUMPNAME=MAP30; NAME_GRAPHIC=CWILV29; DESCRIPTION=Map30Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=30; SURROUND_FLAT=GRNROCK; PARTIME=180; SPECIAL=NORMAL_BLOOD; END.TEXT=EndGameText; END.TEXT_FLAT=RROCK17; END.MUSIC=60; END.CAST=TRUE; EPISODE=HELL_ON_EARTH; [MAP31] LUMPNAME=MAP31; NAME_GRAPHIC=CWILV30; DESCRIPTION=Map31Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=31; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; SECRET_MAP=MAP32; PARTIME=120; PRE.TEXT=Level31Text; PRE.TEXT_FLAT=RROCK13; PRE.MUSIC=60; EPISODE=HELL_ON_EARTH; [MAP32] LUMPNAME=MAP32; NAME_GRAPHIC=CWILV31; DESCRIPTION=Map32Desc; SKY_TEXTURE=SKY3; MUSIC_ENTRY=31; SURROUND_FLAT=GRNROCK; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=MAP16; PARTIME=30; PRE.TEXT=Level32Text; PRE.TEXT_FLAT=RROCK19; PRE.MUSIC=60; EPISODE=HELL_ON_EARTH; // KNEE_DEEP_IN_THE_DEAD [E1M1] LUMPNAME=E1M1; NAME_GRAPHIC=WILV00; DESCRIPTION=E1M1Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M2; SECRET_MAP=E1M9; PARTIME=30; MUSIC_ENTRY=33; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M2] LUMPNAME=E1M2; NAME_GRAPHIC=WILV01; DESCRIPTION=E1M2Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M3; SECRET_MAP=E1M9; PARTIME=75; MUSIC_ENTRY=34; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M3] LUMPNAME=E1M3; NAME_GRAPHIC=WILV02; DESCRIPTION=E1M3Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M4; SECRET_MAP=E1M9; PARTIME=120; MUSIC_ENTRY=35; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M4] LUMPNAME=E1M4; NAME_GRAPHIC=WILV03; DESCRIPTION=E1M4Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M5; SECRET_MAP=E1M9; PARTIME=90; MUSIC_ENTRY=36; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M5] LUMPNAME=E1M5; NAME_GRAPHIC=WILV04; DESCRIPTION=E1M5Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M6; SECRET_MAP=E1M9; PARTIME=165; MUSIC_ENTRY=37; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M6] LUMPNAME=E1M6; NAME_GRAPHIC=WILV05; DESCRIPTION=E1M6Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M7; SECRET_MAP=E1M9; PARTIME=180; MUSIC_ENTRY=38; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M7] LUMPNAME=E1M7; NAME_GRAPHIC=WILV06; DESCRIPTION=E1M7Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M8; SECRET_MAP=E1M9; PARTIME=180; MUSIC_ENTRY=39; EPISODE=KNEE_DEEP_IN_THE_DEAD; [E1M8] LUMPNAME=E1M8; NAME_GRAPHIC=WILV07; DESCRIPTION=E1M8Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; SECRET_MAP=E1M9; PARTIME=30; MUSIC_ENTRY=40; EPISODE=KNEE_DEEP_IN_THE_DEAD; END.TEXT=Episode1Text; END.TEXT_FLAT="FLOOR4_8"; END.MUSIC=61; END.GRAPHIC="CREDIT"; END.GRAPHIC_WAIT=MAXT; [E1M9] LUMPNAME=E1M9; NAME_GRAPHIC=WILV08; DESCRIPTION=E1M9Desc; SKY_TEXTURE=SKY1; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E1M4; SECRET_MAP=E1M9; PARTIME=165; MUSIC_ENTRY=41; EPISODE=KNEE_DEEP_IN_THE_DEAD; // THE_SHORES_OF_HELL [E2M1] LUMPNAME=E2M1; NAME_GRAPHIC=WILV10; DESCRIPTION=E2M1Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M2; SECRET_MAP=E2M9; PARTIME=90; MUSIC_ENTRY=42; EPISODE=THE_SHORES_OF_HELL; [E2M2] LUMPNAME=E2M2; NAME_GRAPHIC=WILV11; DESCRIPTION=E2M2Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M3; SECRET_MAP=E2M9; PARTIME=90; MUSIC_ENTRY=43; EPISODE=THE_SHORES_OF_HELL; [E2M3] LUMPNAME=E2M3; NAME_GRAPHIC=WILV12; DESCRIPTION=E2M3Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M4; SECRET_MAP=E2M9; PARTIME=90; MUSIC_ENTRY=44; EPISODE=THE_SHORES_OF_HELL; [E2M4] LUMPNAME=E2M4; NAME_GRAPHIC=WILV13; DESCRIPTION=E2M4Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M5; SECRET_MAP=E2M9; PARTIME=120; MUSIC_ENTRY=45; EPISODE=THE_SHORES_OF_HELL; [E2M5] LUMPNAME=E2M5; NAME_GRAPHIC=WILV14; DESCRIPTION=E2M5Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M6; SECRET_MAP=E2M9; PARTIME=90; MUSIC_ENTRY=46; EPISODE=THE_SHORES_OF_HELL; [E2M6] LUMPNAME=E2M6; NAME_GRAPHIC=WILV15; DESCRIPTION=E2M6Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M7; SECRET_MAP=E2M9; PARTIME=360; MUSIC_ENTRY=47; EPISODE=THE_SHORES_OF_HELL; [E2M7] LUMPNAME=E2M7; NAME_GRAPHIC=WILV16; DESCRIPTION=E2M7Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M8; SECRET_MAP=E2M9; PARTIME=240; MUSIC_ENTRY=48; EPISODE=THE_SHORES_OF_HELL; [E2M8] LUMPNAME=E2M8; NAME_GRAPHIC=WILV17; DESCRIPTION=E2M8Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; SECRET_MAP=E2M9; PARTIME=30; MUSIC_ENTRY=49; EPISODE=THE_SHORES_OF_HELL; END.TEXT=Episode2Text; END.TEXT_FLAT="SFLR6_1"; END.MUSIC=61; END.GRAPHIC="VICTORY2"; END.GRAPHIC_WAIT=MAXT; [E2M9] LUMPNAME=E2M9; NAME_GRAPHIC=WILV18; DESCRIPTION=E2M9Desc; SKY_TEXTURE=SKY2; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E2M6; SECRET_MAP=E2M9; PARTIME=170; MUSIC_ENTRY=50; EPISODE=THE_SHORES_OF_HELL; // INFERNO [E3M1] LUMPNAME=E3M1; NAME_GRAPHIC=WILV20; DESCRIPTION=E3M1Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M2; SECRET_MAP=E3M9; PARTIME=90; MUSIC_ENTRY=51; EPISODE=INFERNO; [E3M2] LUMPNAME=E3M2; NAME_GRAPHIC=WILV21; DESCRIPTION=E3M2Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M3; SECRET_MAP=E3M9; PARTIME=45; MUSIC_ENTRY=52; EPISODE=INFERNO; [E3M3] LUMPNAME=E3M3; NAME_GRAPHIC=WILV22; DESCRIPTION=E3M3Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M4; SECRET_MAP=E3M9; PARTIME=90; MUSIC_ENTRY=53; EPISODE=INFERNO; [E3M4] LUMPNAME=E3M4; NAME_GRAPHIC=WILV23; DESCRIPTION=E3M4Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M5; SECRET_MAP=E3M9; PARTIME=150; MUSIC_ENTRY=54; EPISODE=INFERNO; [E3M5] LUMPNAME=E3M5; NAME_GRAPHIC=WILV24; DESCRIPTION=E3M5Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M6; SECRET_MAP=E3M9; PARTIME=90; MUSIC_ENTRY=55; EPISODE=INFERNO; [E3M6] LUMPNAME=E3M6; NAME_GRAPHIC=WILV25; DESCRIPTION=E3M6Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M7; SECRET_MAP=E3M9; PARTIME=90; MUSIC_ENTRY=56; EPISODE=INFERNO; [E3M7] LUMPNAME=E3M7; NAME_GRAPHIC=WILV26; DESCRIPTION=E3M7Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M8; SECRET_MAP=E3M9; PARTIME=165; MUSIC_ENTRY=57; EPISODE=INFERNO; [E3M8] LUMPNAME=E3M8; NAME_GRAPHIC=WILV27; DESCRIPTION=E3M8Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; SECRET_MAP=E3M9; PARTIME=30; MUSIC_ENTRY=58; EPISODE=INFERNO; END.TEXT=Episode3Text; END.TEXT_FLAT="MFLR8_4"; END.MUSIC=61; END.BUNNY=TRUE; [E3M9] LUMPNAME=E3M9; NAME_GRAPHIC=WILV28; DESCRIPTION=E3M9Desc; SKY_TEXTURE=SKY3; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E3M7; SECRET_MAP=E3M9; PARTIME=135; MUSIC_ENTRY=59; EPISODE=INFERNO; // THY_FLESH_CONSUMED [E4M1] LUMPNAME=E4M1; NAME_GRAPHIC=WILV30; DESCRIPTION=E4M1Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M2; SECRET_MAP=E4M9; MUSIC_ENTRY=54; EPISODE=THY_FLESH_CONSUMED; [E4M2] LUMPNAME=E4M2; NAME_GRAPHIC=WILV31; DESCRIPTION=E4M2Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M3; SECRET_MAP=E4M9; MUSIC_ENTRY=52; EPISODE=THY_FLESH_CONSUMED; [E4M3] LUMPNAME=E4M3; NAME_GRAPHIC=WILV32; DESCRIPTION=E4M3Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M4; SECRET_MAP=E4M9; MUSIC_ENTRY=53; EPISODE=THY_FLESH_CONSUMED; [E4M4] LUMPNAME=E4M4; NAME_GRAPHIC=WILV33; DESCRIPTION=E4M4Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M5; SECRET_MAP=E4M9; MUSIC_ENTRY=37; EPISODE=THY_FLESH_CONSUMED; [E4M5] LUMPNAME=E4M5; NAME_GRAPHIC=WILV34; DESCRIPTION=E4M5Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M6; SECRET_MAP=E4M9; MUSIC_ENTRY=48; EPISODE=THY_FLESH_CONSUMED; [E4M6] LUMPNAME=E4M6; NAME_GRAPHIC=WILV35; DESCRIPTION=E4M6Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M7; SECRET_MAP=E4M9; MUSIC_ENTRY=45; EPISODE=THY_FLESH_CONSUMED; [E4M7] LUMPNAME=E4M7; NAME_GRAPHIC=WILV36; DESCRIPTION=E4M7Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M8; SECRET_MAP=E4M9; MUSIC_ENTRY=47; EPISODE=THY_FLESH_CONSUMED; [E4M8] LUMPNAME=E4M8; NAME_GRAPHIC=WILV37; DESCRIPTION=E4M8Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; SECRET_MAP=E4M9; MUSIC_ENTRY=46; EPISODE=THY_FLESH_CONSUMED; END.TEXT=Episode4Text; END.TEXT_FLAT="MFLR8_3"; END.MUSIC=61; END.GRAPHIC="ENDPIC"; END.GRAPHIC_WAIT=MAXT; [E4M9] LUMPNAME=E4M9; NAME_GRAPHIC=WILV38; DESCRIPTION=E4M9Desc; SKY_TEXTURE=SKY4; SURROUND_FLAT="FLOOR7_2"; SPECIAL=NO_ENEMY_STOMP; NEXT_MAP=E4M3; SECRET_MAP=E4M9; MUSIC_ENTRY=41; EPISODE=THY_FLESH_CONSUMED;