// // EDGE SOUNDS.DDF -redefine or add new sounds. // For documentation, see http://edge.sourceforge.net/ // DDF Version 5.0 // #VERSION 1.29 [PISTOL] LUMP_NAME="DSPISTOL"; PRIORITY=64; [SHOTGN] LUMP_NAME="DSSHOTGN"; SINGULAR=16; PRIORITY=64; [SGCOCK] LUMP_NAME="DSSGCOCK"; PRIORITY=64; [DSHTGN] LUMP_NAME="DSDSHTGN"; PRIORITY=64; [DBOPN] LUMP_NAME="DSDBOPN"; PRIORITY=64; [DBCLS] LUMP_NAME="DSDBCLS"; PRIORITY=64; [DBLOAD] LUMP_NAME="DSDBLOAD"; PRIORITY=64; [PLASMA] LUMP_NAME="DSPLASMA"; PRIORITY=64; [BFG] LUMP_NAME="DSBFG"; PRIORITY=64; [SAWUP] LUMP_NAME="DSSAWUP"; PRIORITY=64; SINGULAR=2; [SAWIDL] LUMP_NAME="DSSAWIDL"; PRIORITY=118; SINGULAR=2; [SAWFUL] LUMP_NAME="DSSAWFUL"; PRIORITY=64; SINGULAR=2; [SAWHIT] LUMP_NAME="DSSAWHIT"; PRIORITY=64; SINGULAR=2; [RLAUNC] LUMP_NAME="DSRLAUNC"; PRIORITY=64; [RXPLOD] LUMP_NAME="DSRXPLOD"; PRIORITY=70; [FIRSHT] LUMP_NAME="DSFIRSHT"; PRIORITY=70; [FIRXPL] LUMP_NAME="DSFIRXPL"; PRIORITY=70; [PSTART] LUMP_NAME="DSPSTART"; PRIORITY=100; SINGULAR=18; [PSTOP] LUMP_NAME="DSPSTOP"; PRIORITY=100; SINGULAR=18; [DOROPN] LUMP_NAME="DSDOROPN"; PRIORITY=100; [DORCLS] LUMP_NAME="DSDORCLS"; PRIORITY=100; [STNMOV] LUMP_NAME="DSSTNMOV"; PRIORITY=119; SINGULAR=18; LOOP=TRUE; [SWTCHN] LUMP_NAME="DSSWTCHN"; PRIORITY=78; [SWTCHX] LUMP_NAME="DSSWTCHX"; PRIORITY=78; [PLPAIN] LUMP_NAME="DSPLPAIN"; PRIORITY=96; [DMPAIN] LUMP_NAME="DSDMPAIN"; PRIORITY=96; [POPAIN] LUMP_NAME="DSPOPAIN"; PRIORITY=96; [VIPAIN] LUMP_NAME="DSVIPAIN"; PRIORITY=96; [MNPAIN] LUMP_NAME="DSMNPAIN"; PRIORITY=96; [PEPAIN] LUMP_NAME="DSPEPAIN"; PRIORITY=96; [SLOP] LUMP_NAME="DSSLOP"; PRIORITY=78; [ITEMUP] LUMP_NAME="DSITEMUP"; PRIORITY=78; [WPNUP] LUMP_NAME="DSWPNUP"; PRIORITY=78; [OOF] LUMP_NAME="DSOOF"; PRIORITY=96; [TELEPT] LUMP_NAME="DSTELEPT"; PRIORITY=32; [POSIT1] LUMP_NAME="DSPOSIT1"; SINGULAR=3; PRIORITY=98; [POSIT2] LUMP_NAME="DSPOSIT2"; SINGULAR=3; PRIORITY=98; [POSIT3] LUMP_NAME="DSPOSIT3"; SINGULAR=3; PRIORITY=98; [POSACT] LUMP_NAME="DSPOSACT"; SINGULAR=3; PRIORITY=120; [BGSIT1] LUMP_NAME="DSBGSIT1"; SINGULAR=4; PRIORITY=98; [BGSIT2] LUMP_NAME="DSBGSIT2"; SINGULAR=4; PRIORITY=98; [BGACT] LUMP_NAME="DSBGACT"; SINGULAR=4; PRIORITY=120; [SGTSIT] LUMP_NAME="DSSGTSIT"; SINGULAR=5; PRIORITY=98; [CACSIT] LUMP_NAME="DSCACSIT"; SINGULAR=6; PRIORITY=98; [BRSSIT] LUMP_NAME="DSBRSSIT"; SINGULAR=7; PRIORITY=94; [CYBSIT] LUMP_NAME="DSCYBSIT"; SINGULAR=8; PRIORITY=92; [SPISIT] LUMP_NAME="DSSPISIT"; SINGULAR=9; PRIORITY=90; [BSPSIT] LUMP_NAME="DSBSPSIT"; SINGULAR=10; PRIORITY=90; [BSPACT] LUMP_NAME="DSBSPACT"; SINGULAR=10; PRIORITY=100; [BSPWLK] LUMP_NAME="DSBSPWLK"; SINGULAR=16; PRIORITY=100; [KNTSIT] LUMP_NAME="DSKNTSIT"; SINGULAR=11; PRIORITY=90; [VILSIT] LUMP_NAME="DSVILSIT"; SINGULAR=12; PRIORITY=90; [VILACT] LUMP_NAME="DSVILACT"; SINGULAR=12; PRIORITY=100; [MANSIT] LUMP_NAME="DSMANSIT"; SINGULAR=13; PRIORITY=90; [PESIT] LUMP_NAME="DSPESIT"; SINGULAR=14; PRIORITY=90; [DMACT] LUMP_NAME="DSDMACT"; SINGULAR=15; PRIORITY=120; [SKLATK] LUMP_NAME="DSSKLATK"; PRIORITY=70; [SGTATK] LUMP_NAME="DSSGTATK"; PRIORITY=70; [SKEPCH] LUMP_NAME="DSSKEPCH"; PRIORITY=70; [VILATK] LUMP_NAME="DSVILATK"; PRIORITY=70; [CLAW] LUMP_NAME="DSCLAW"; PRIORITY=70; [SKESWG] LUMP_NAME="DSSKESWG"; PRIORITY=70; [PLDETH] LUMP_NAME="DSPLDETH"; PRIORITY=32; [PDIEHI] LUMP_NAME="DSPDIEHI"; PRIORITY=32; [PODTH1] LUMP_NAME="DSPODTH1"; PRIORITY=70; [PODTH2] LUMP_NAME="DSPODTH2"; PRIORITY=70; [PODTH3] LUMP_NAME="DSPODTH3"; PRIORITY=70; [BGDTH1] LUMP_NAME="DSBGDTH1"; PRIORITY=70; [BGDTH2] LUMP_NAME="DSBGDTH2"; PRIORITY=70; [SGTDTH] LUMP_NAME="DSSGTDTH"; PRIORITY=70; [CACDTH] LUMP_NAME="DSCACDTH"; PRIORITY=70; [SKLDTH] LUMP_NAME="DSSKLDTH"; PRIORITY=70; [BRSDTH] LUMP_NAME="DSBRSDTH"; PRIORITY=32; [CYBDTH] LUMP_NAME="DSCYBDTH"; PRIORITY=32; [SPIDTH] LUMP_NAME="DSSPIDTH"; PRIORITY=32; [BSPDTH] LUMP_NAME="DSBSPDTH"; PRIORITY=32; [VILDTH] LUMP_NAME="DSVILDTH"; PRIORITY=32; [KNTDTH] LUMP_NAME="DSKNTDTH"; PRIORITY=32; [PEDTH] LUMP_NAME="DSPEDTH"; PRIORITY=32; [SKEDTH] LUMP_NAME="DSSKEDTH"; PRIORITY=32; [NOWAY] LUMP_NAME="DSNOWAY"; PRIORITY=78; [BAREXP] LUMP_NAME="DSBAREXP"; PRIORITY=60; [PUNCH] LUMP_NAME="DSPUNCH"; PRIORITY=64; [HOOF] LUMP_NAME="DSHOOF"; PRIORITY=70; [METAL] LUMP_NAME="DSMETAL"; PRIORITY=70; [CHGUN] LUMP_NAME="DSPISTOL"; PRIORITY=60; [TINK] LUMP_NAME="DSTINK"; PRIORITY=60; [BDOPN] LUMP_NAME="DSBDOPN"; PRIORITY=100; [BDCLS] LUMP_NAME="DSBDCLS"; PRIORITY=100; [ITMBK] LUMP_NAME="DSITMBK"; PRIORITY=100; [FLAME] LUMP_NAME="DSFLAME"; PRIORITY=32; [FLAMST] LUMP_NAME="DSFLAMST"; PRIORITY=32; [GETPOW] LUMP_NAME="DSGETPOW"; PRIORITY=60; [BOSPIT] LUMP_NAME="DSBOSPIT"; PRIORITY=70; [BOSCUB] LUMP_NAME="DSBOSCUB"; PRIORITY=70; [BOSSIT] LUMP_NAME="DSBOSSIT"; PRIORITY=70; [BOSPN] LUMP_NAME="DSBOSPN"; PRIORITY=70; [BOSDTH] LUMP_NAME="DSBOSDTH"; PRIORITY=70; [MANATK] LUMP_NAME="DSMANATK"; PRIORITY=70; [MANDTH] LUMP_NAME="DSMANDTH"; PRIORITY=70; [SSSIT] LUMP_NAME="DSSSSIT"; PRIORITY=70; [SSDTH] LUMP_NAME="DSSSDTH"; PRIORITY=70; [KEENPN] LUMP_NAME="DSKEENPN"; PRIORITY=70; [KEENDT] LUMP_NAME="DSKEENDT"; PRIORITY=70; [SKEACT] LUMP_NAME="DSSKEACT"; PRIORITY=70; [SKESIT] LUMP_NAME="DSSKESIT"; PRIORITY=70; [SKEATK] LUMP_NAME="DSSKEATK"; PRIORITY=70; [RADIO] LUMP_NAME="DSRADIO"; PRIORITY=60; [JPRISE] LUMP_NAME="DSJPRISE"; SINGULAR=17; PRIORITY=64; [JPMOVE] LUMP_NAME="DSJPMOVE"; SINGULAR=17; PRIORITY=64; [JPIDLE] LUMP_NAME="DSJPIDLE"; SINGULAR=17; PRIORITY=64; [JPDOWN] LUMP_NAME="DSJPDOWN"; SINGULAR=17; PRIORITY=64; [JPFLOW] LUMP_NAME="DSJPFLOW"; SINGULAR=17; PRIORITY=64; // Marine's Best Friend [DOG_SIGHT] LUMP_NAME="DSDGSIT"; SINGULAR=888; PRIORITY=98; [DOG_LOOK] LUMP_NAME="DSDGACT"; SINGULAR=888; PRIORITY=120; [DOG_BITE] LUMP_NAME="DSDGATK"; PRIORITY=70; [DOG_PAIN] LUMP_NAME="DSDGPAIN"; PRIORITY=96; [DOG_DIE] LUMP_NAME="DSDGDTH"; PRIORITY=70; [CRUSH] // called for gib states LUMP_NAME="DSCRUSH"; PRIORITY=100;