//---------------------------------------------------------------------------- // EDGE Wipe Main //---------------------------------------------------------------------------- // // Copyright (c) 1999-2005 The EDGE Team. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //---------------------------------------------------------------------------- // // Based on the DOOM source code, released by Id Software under the // following copyright: // // Copyright (C) 1993-1996 by id Software, Inc. // //---------------------------------------------------------------------------- // // DESCRIPTION: // Mission start screen wipe/melt, special effects. // #ifndef __F_WIPE_H__ #define __F_WIPE_H__ // // SCREEN WIPE PACKAGE // typedef enum { // no wiping WIPE_None, // weird screen melt WIPE_Melt, // cross-fading WIPE_Crossfade, // pixel fading WIPE_Pixelfade, // new screen simply scrolls in from the given side of the screen // (or if reversed, the old one scrolls out to the given side) WIPE_Top, WIPE_Bottom, WIPE_Left, WIPE_Right, WIPE_Spooky, // Opens like doors WIPE_Doors, WIPE_NUMWIPES } wipetype_e; extern wipetype_e wipe_method; extern int wipe_reverse; // for enum cvars extern const char WIPE_EnumStr[]; #endif // __F_WIPE_H__ //--- editor settings --- // vi:ts=4:sw=4:noexpandtab