/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // // rf_local.h // #include "r_local.h" #define ENTLIST_OFFSET 2 #define MODLIST_OFFSET 1 /* ============================================================================= MESH BUFFERING ============================================================================= */ meshBuffer_t *R_AddMeshToList (shader_t *shader, float shaderTime, refEntity_t *ent, struct mQ3BspFog_s *fog, meshType_t meshType, void *mesh); /* =============================================================================== FUNCTION PROTOTYPES =============================================================================== */ // // rf_2d.c // void RF_2DInit (void);