/*! * \file * \ingroup display * \brief Handles rendering and loading 2d objects */ #ifndef __OBJ_2D_H__ #define __OBJ_2D_H__ #ifdef __cplusplus extern "C" { #endif /*! *\name 2D Object array sizes * The sizes of the arrays where we keep 2d objects and 2d object definitions */ /*! \{ */ #define MAX_OBJ_2D 15000 /*!