/*! * \file * \ingroup hotkey * \brief Handling of hotkeys. */ #ifndef __KEYS_H__ #define __KEYS_H__ #include #ifdef __cplusplus extern "C" { #endif /*! * \name Key Modifiers */ /*! @{ */ #define SHIFT (1 << 31) /*!< Shift modifier is pressed */ #define CTRL (1 << 30) /*!< Ctrl modifier is pressed */ #define ALT (1 << 29) /*!< Alt modifier is pressed */ /*! @} */ /*! * \name Predefined keys */ /*! @{ */ extern Uint32 K_CAMERAUP; /*!< key for changing the view angle of the camera up */ extern Uint32 K_CAMERADOWN; /*!< key for changing the view angle of the camera down */ extern Uint32 K_ZOOMOUT; /*!< key used for zooming out */ extern Uint32 K_ZOOMIN; /*!< key used for zooming in */ extern Uint32 K_TURNLEFT; /*!< key used to turn left */ extern Uint32 K_TURNRIGHT; /*!< key used to turn right */ extern Uint32 K_ADVANCE; /*!< key used to move one step (tile) forward */ extern Uint32 K_HEALTHBAR; /*!< key used to toggle display of the healthbar */ extern Uint32 K_VIEWNAMES; /*!< key used to toggle display of names */ extern Uint32 K_VIEWHP; /*!< key used to toggle display of hitpoints (material points) */ extern Uint32 K_STATS; /*!< key to toggle display of \ref stats_window */ extern Uint32 K_WALK; /*!< key used to switch to walk cursor */ extern Uint32 K_LOOK; /*!< key used to switch to look cursor */ extern Uint32 K_USE; /*!< key used to switch to use cursor */ extern Uint32 K_OPTIONS; /*!< key used to toggle display of \ref options_window */ extern Uint32 K_REPEATSPELL; /*!< key used to repeat the last spell used */ extern Uint32 K_SIGILS; /*!< key used to toggle display of \ref spells_window */ extern Uint32 K_MANUFACTURE; /*!< key used to toggle display of \ref manufacture_window */ extern Uint32 K_ITEMS; /*!< key used to toggle display of \ref items_window */ extern Uint32 K_MAP; /*!< key used to go into \ref interface_map mode */ extern Uint32 K_MINIMAP; /*!< key used to open minimap window */ extern Uint32 K_ROTATELEFT; /*!< key used to rotate left (counter clockwise) */ extern Uint32 K_ROTATERIGHT; /*!< key used to rotate right (clockwise) */ extern Uint32 K_FROTATELEFT; /*!< key used to fine rotate left (counter clockwise) */ extern Uint32 K_FROTATERIGHT; /*!< key used to fine rotate right (clockwise) */ extern Uint32 K_BROWSER; /*!< key used to open the browser using the last displayed URL */ extern Uint32 K_ESCAPE; /*!< key used to try fleeing in combat */ extern Uint32 K_CONSOLE; /*!< key used to toggle \ref interface_console mode */ extern Uint32 K_SHADOWS; /*!< key used to toggle rendering of shadows */ extern Uint32 K_KNOWLEDGE; /*!< key used to toggle display of \ref knowledge_window */ extern Uint32 K_ENCYCLOPEDIA; /*!< key used to toggle display of \ref encyclopedia_window */ extern Uint32 K_HELP; /*!< key used to toggle display of \ref help_window */ extern Uint32 K_RULES; /*!< key used to toggle display of \ref rules_window */ extern Uint32 K_NOTEPAD; /*!< key used to toggle display of \ref notepad_window */ extern Uint32 K_HIDEWINS; /*!< key used to hide all open windows */ extern Uint32 K_SCREENSHOT; /*!< key used to make a screenshot */ extern Uint32 K_VIEWTEXTASOVERTEXT; /*!< key used to toggle display of text bubbles (overtext) */ extern Uint32 K_AFK; /*!< key used to display AFK messages */ extern Uint32 K_SIT; /*!< key used to toggle sitting status, i.e. sit down/stand up */ extern Uint32 K_BUDDY; /*!< key used to toggle the buddy window */ extern Uint32 K_NEXT_CHAT_TAB; /*!< key used to switch to next chat tab */ extern Uint32 K_PREV_CHAT_TAB; /*!< key used to switch to previous tab */ extern Uint32 K_TABCOMPLETE; /*!< key used to autocomplete commands/buddy names */ extern Uint32 K_WINDOWS_ON_TOP; /*!< key used to toggle the windows_on_top option */ extern Uint32 K_MARKFILTER; /*!< key used to toggle the TAB map mark filtering function */ /*! @} */ /*! \name Quickbar access keys */ /*! @{ */ extern Uint32 K_ITEM1; extern Uint32 K_ITEM2; extern Uint32 K_ITEM3; extern Uint32 K_ITEM4; extern Uint32 K_ITEM5; extern Uint32 K_ITEM6; /*! @} */ /*! \name Magic quickbar access keys */ /*! @{ */ extern Uint32 K_SPELL1; extern Uint32 K_SPELL2; extern Uint32 K_SPELL3; extern Uint32 K_SPELL4; extern Uint32 K_SPELL5; extern Uint32 K_SPELL6; /*! @} */ /*! * \ingroup loadsave * \brief Reads the key configuration from the default key.ini file. * * Reads the shortcut key configuration from the default key.ini file. * * \callgraph */ void read_key_config(); #ifdef __cplusplus } // extern "C" #endif #endif //__KEYS_H__