#ifndef LOADING_WIN_H__ #define LOADING_WIN_H__ #ifdef __cplusplus extern "C" { #endif extern Uint32 loading_win; extern Uint32 loading_win_progress_bar; extern float progress; extern int loading_texture; int create_loading_win(int width, int height, int snapshot); void update_loading_win(char *text, float progress_increase); int destroy_loading_win(void); #ifdef __cplusplus } // extern "C" #endif #endif //LOADING_WIN_H__