#include #include "global.h" #include "elwindows.h" int tab_stats_win = -1; int tab_stats_collection_id = 16; int tab_stats_x = 150; int tab_stats_y = 70; Uint16 tab_stats_len_x = STATS_TAB_WIDTH + 2*TAB_MARGIN; Uint16 tab_stats_len_y = STATS_TAB_HEIGHT + TAB_TAG_HEIGHT + 2*TAB_MARGIN; int tab_help_win = -1; int tab_help_collection_id = 17; int tab_help_x = 150; int tab_help_y = 70; Uint16 tab_help_len_x = HELP_TAB_WIDTH + 2*TAB_MARGIN; Uint16 tab_help_len_y = HELP_TAB_HEIGHT + TAB_TAG_HEIGHT + 2*TAB_MARGIN; int HELP_TAB_HELP = 0, HELP_TAB_RULES = 3, HELP_TAB_ENCYCLOPEDIA = 2, HELP_TAB_SKILLS = 1; int STATS_TAB_STATS = 0, STATS_TAB_KNOWLEDGE = 1, STATS_TAB_QUESTLOG = 2, STATS_TAB_COUNTERS = 3, STATS_TAB_SESSION = 4; int display_tab_stats_handler () { return 1; } void display_tab_stats () { if (tab_stats_win < 0) { int our_root_win = -1; if (!windows_on_top) { our_root_win = game_root_win; } tab_stats_win = create_window (win_statistics, our_root_win, 0, tab_stats_x, tab_stats_y, tab_stats_len_x, tab_stats_len_y, ELW_WIN_DEFAULT); set_window_handler (tab_stats_win, ELW_HANDLER_DISPLAY, &display_tab_stats_handler); tab_stats_collection_id = tab_collection_add_extended (tab_stats_win, tab_stats_collection_id, NULL, TAB_MARGIN, TAB_MARGIN, STATS_TAB_WIDTH, STATS_TAB_HEIGHT+TAB_TAG_HEIGHT, 0, 0.7, 0.77f, 0.57f, 0.39f, 3, TAB_TAG_HEIGHT); stats_win = tab_add (tab_stats_win, tab_stats_collection_id, tab_statistics, 0, 0); fill_stats_win (); STATS_TAB_STATS = 0; knowledge_win = tab_add (tab_stats_win, tab_stats_collection_id, tab_knowledge, 0, 0); fill_knowledge_win (); STATS_TAB_KNOWLEDGE = 1; questlog_win = tab_add (tab_stats_win, tab_stats_collection_id, tab_questlog, 0, 0); fill_questlog_win (); STATS_TAB_QUESTLOG = 2; #ifdef COUNTERS counters_win = tab_add(tab_stats_win, tab_stats_collection_id, tab_counters, 0, 0); fill_counters_win(); STATS_TAB_COUNTERS = 3; #endif session_win = tab_add(tab_stats_win, tab_stats_collection_id, tab_session, 0, 0); fill_session_win(); STATS_TAB_SESSION = 4; tab_collection_select_tab (tab_stats_win, tab_stats_collection_id, 0); } else { show_window (tab_stats_win); select_window (tab_stats_win); } } int display_tab_help_handler () { return 1; } void display_tab_help () { if (tab_help_win < 0) { tab_help_win = create_window (win_help, -1, 0, tab_help_x, tab_help_y, tab_help_len_x, tab_help_len_y, ELW_WIN_DEFAULT); set_window_handler (tab_help_win, ELW_HANDLER_DISPLAY, &display_tab_help_handler); tab_help_collection_id = tab_collection_add_extended (tab_help_win, tab_help_collection_id, NULL, TAB_MARGIN, TAB_MARGIN, HELP_TAB_WIDTH, HELP_TAB_HEIGHT+TAB_TAG_HEIGHT, 0, 0.7, 0.77f, 0.57f, 0.39f, 3, TAB_TAG_HEIGHT); help_win = tab_add (tab_help_win, tab_help_collection_id, tab_help, 0, 0); fill_help_win (); HELP_TAB_HELP = 0; skills_win = tab_add (tab_help_win, tab_help_collection_id, tab_skills, 0, 0); fill_skills_win (); HELP_TAB_SKILLS = 1; encyclopedia_win = tab_add (tab_help_win, tab_help_collection_id, tab_encyclopedia, 0, 0); fill_encyclopedia_win (); HELP_TAB_ENCYCLOPEDIA = 2; rules_win = tab_add(tab_help_win, tab_help_collection_id, tab_rules, 0, 0); fill_rules_window(); HELP_TAB_RULES = 3; tab_collection_select_tab (tab_help_win, tab_help_collection_id, 0); } else { show_window (tab_help_win); select_window (tab_help_win); } }