Todo for 0.27: - Fix the constant "CPU complete" dialogs when low on money. - Record more things (times that techs are complete, etc.) for both "scores" and general statistics: # saves. # Bases constructed (per type) # Bases discovered (per type per news/science...) # Bases destroyed (per type) # Money earned (huge) # Time to completion # of upgrades for all bases # per-tech time to completion (from day 0 to start, then time to completion) - Add more items. - Get more items translatable. - Try out pygame.key.set_repeat() - Make construction that requires CPU a research option when needed. - Building CPUs should tell you how much CPU you get from it. - Building bases should tell you the real discovery rates, not the defaults. - Actually use the events we added.