-- Dustwalkers -- the Enigma Level -- (c) 2002 Petr Machata/ant_39 -- Licensed under GPL v2.0 or above -- 2003-02-10 -- keeping up to date with latest additions to ant.lua dofile(enigma.FindDataFile("levels/ant.lua")) -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function tick() for _=1,3 do local bid = random(1,getn(bolders)) local dir = random(0,3) SendMessage(bolders[bid],"direction",dir) end end -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- cells={} cells[" "]=cell{floor={face="fl-sand"}} cells["#"]=cell{stone={face="st-greenbrown"}} cells["x"]=cell{stone={face="st-grate1"}} cells["@"]=cell{stone={face="st-wood"}} cells["O"]=cell{actor={face="ac-blackball", attr={player=0}}} cells["A"]=cell{stone={face="st-door", attr={name="doorA", type="v"}}} cells["B"]=cell{stone={face="st-door", attr={name="doorB", type="v"}}} cells["C"]=cell{stone={face="st-door", attr={name="doorC", type="h"}}} cells["D"]=cell{stone={face="st-door", attr={name="doorD", type="h"}}} cells["a"]=cell{item= {face="it-trigger", attr={action="openclose", target="doorA"}}} cells["b"]=cell{item= {face="it-trigger", attr={action="openclose", target="doorB"}}} cells["c"]=cell{item= {face="it-trigger", attr={action="openclose", target="doorC"}}} cells["d"]=cell{item= {face="it-trigger", attr={action="openclose", target="doorD"}}} cells["0"]=oxyd bolders={} cells["V"]=cell{parent={{add_multistone, "st-bolder-s", bolders}}} cells["<"]=cell{parent={{add_multistone, "st-bolder-w", bolders}}} cells["^"]=cell{parent={{add_multistone, "st-bolder-n", bolders}}} cells["~"]=cell{stone={face="st-timer", attr={action="callback", target="tick", interval=0.10}}} level = { "####################", "# # V V V # #", "# A # # # # # O#", "# # <# #", "# # ##x#", "# # @ < #", "# # @ #", "# # < #", "# # c#x#d #", "# # x x < #", "# ## # # # # # # ##", "#00# ^ ^ #C# ^ ^ #", "~########## ########", "#00# V V #D# V V #", "# ## # # # # # # ##", "# # x x #", "# # #x# @ #", "# # b #", "# # @ #", "# # #", "# # a #", "# B #", "# # #", "# # ^ ^ ^ ^ ^ ^ #", "####################" } -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- randomseed(enigma.GetTicks()) set_default_parent(cells[" "]) oxyd_default_flavor = "b" create_world_by_map(level) oxyd_shuffle()