-- Copyright (c) 2004 Jacob Scott -- License: GPL v2.0 or above -- Enigma Level: Map It Out rooms_wide=5 rooms_high=1 levelw=1+(19*rooms_wide) levelh=1+(12*rooms_high) create_world( levelw, levelh) enigma.ConserveLevel=FALSE fill_floor("fl-normal", 0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c =="#" then set_stone("st-rock6", i-1, line) elseif c == "o" then set_stone("st-oxyd", i-1, line,{color="0"}) elseif c == "*" then set_stone( "st-brownie", i-1, line) elseif c == "!" then abyss(i-1,line) elseif c == "~" then set_floor("fl-water",i-1,line) elseif c=="z" then set_actor("ac-blackball",i-.5,line+.5,{name="b1",player=0}) set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc6"}) elseif c=="y" then set_actor("ac-whiteball", i-1,line+.5, {player=1}) elseif c == "g" then draw_stones("st-grate1",{i-1,line}, {1,1}, 1) elseif c=="+" then set_stone( "st-wood", i-1, line) elseif c=="=" then set_floor("fl-space",i-1,line) elseif c=="A" then set_item("it-wormhole", i-1, line, {strength=0,targetx="10.5",targety="6.5"}) elseif c=="a" then set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc5"}) elseif c=="u" then set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc1"}) elseif c=="r" then set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc2"}) elseif c=="d" then set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc3"}) elseif c=="l" then set_item("it-trigger",i-1,line,{invisible=1,action="callback",target="funcc4"}) elseif c==" " then set_item("it-trigger",i-1,line,{invisible=1}) end end end renderLine(00,"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!") renderLine(01,"!!!!!!!!!###!!!!!!!!!!!!!!!!#o#!!!!!!!!!!!!!!!!###!!!!!!!!!!!!!!!!###!!!!!!!!!!!!!!!!#o#!!!!!!!!") renderLine(02,"!!!!!!!!!#A#!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!#A#!!!!!!!!!!!!!!!!#A#!!!!!!!!!!!!!!!!# #!!!!!!!!") renderLine(03,"!!!!!!!!!#u#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!") renderLine(04,"!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!") renderLine(05,"!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!") renderLine(06,"!!!!!#Al aza rA#!!!!!!!!# a aaa a #!!!!!!!!# a aaa a #!!!!!!!!# a aaa a #!!!!!!!!# a aaa a #!!!!") renderLine(07,"!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!!!!!#####a#####!!!!") renderLine(08,"!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!") renderLine(09,"!!!!!!!!!#d#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!!!!!!!!!#a#!!!!!!!!") renderLine(10,"!!!!!!!!!#A#!!!!!!!!!!!!!!!!#A#!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!# #!!!!!!!!!!!!!!!!#A#!!!!!!!!") renderLine(11,"!!!!!!!!!###!!!!!!!!!!!!!!!!###!!!!!!!!!!!!!!!!#o#!!!!!!!!!!!!!!!!#o#!!!!!!!!!!!!!!!!###!!!!!!!!") renderLine(12,"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!") line1= {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} line2= {1,O,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,1,1,0,0,0,1,0,1,1,0,1,O,1} line3= {1,0,0,0,1,1,1,1,1,1,1,0,1,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,0,1} line4= {1,1,1,1,1,0,0,0,0,0,1,0,0,1,0,1,0,1,0,1,0,1,1,1,1,0,1,1,0,1,1,1,0,1,1,0,0,0,1} line5= {1,0,1,0,1,0,1,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,1} line6= {1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,1,1,0,1,1,0,1,1,0,1,0,1,1,1,1,1,0,1,1,0,1} line7= {1,0,1,0,0,0,1,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,1,1,1} line8= {1,0,1,0,1,1,1,0,1,0,1,0,0,1,1,1,0,1,1,1,1,1,1,1,0,1,1,1,0,0,0,1,0,1,1,0,0,0,1} line9= {1,0,1,0,0,0,0,0,1,1,1,0,1,1,0,0,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,1,1,1,0,1} line10= {1,0,1,0,1,0,1,1,1,0,1,1,1,1,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0,1,1,1,0,0,1,0,0,0,1} line11= {1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,1,0,1,0,0,0,1,0,0,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1} line12= {1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,0,0,0,0,1,0,0,0,0,1,0,1} line13= {1,0,1,0,1,1,1,0,1,1,1,0,1,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,1,1,1,1,1,1,1,0,1,0,1} line14= {1,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,1,1,1,1,0,1,1,1,1,0,1,1,0,0,0,0,1,0,1,0,1,0,1} line15= {1,0,0,0,1,0,1,0,1,1,1,1,1,0,1,0,1,0,1,0,0,0,1,0,0,0,0,0,0,1,1,0,1,0,1,0,1,0,1} line16= {1,0,1,1,1,1,1,0,1,0,0,0,0,Z,0,0,0,0,1,1,1,1,1,0,1,1,0,1,0,1,1,0,0,0,1,0,1,0,1} line17= {1,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,1,1,1,1,1,1,0,0,1,1,1,0,1,0,1,0,1} line18= {1,0,1,0,0,0,1,0,1,0,1,0,1,1,1,1,1,0,1,1,0,1,1,0,1,1,0,0,0,1,1,0,1,0,0,0,1,0,1} line19= {1,0,1,1,1,0,1,0,1,1,1,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,1,0,1} line20= {1,0,0,0,1,0,1,0,0,0,0,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,0,1,1,1,1,0,0,0,1,0,1,0,1} line21= {1,0,1,1,1,0,1,1,1,1,1,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,1,1,1} line22= {1,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,1,1} line23= {1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,1,0,1,0,0,0,0,1,1,1,0,0,0,1,0,1,1,1} line24= {1,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,1,0,0,0,0,0,1,1,1,0,1,0,1} line25= {1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,1,0,0,0,0,1} line26= {1,0,1,1,1,0,1,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,0,0,1,1,1,0,1,1,1} line27= {1,0,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,1,1,1,1,1,0,0,0,1,0,1} line28= {1,0,1,0,0,0,0,0,1,0,0,1,1,0,1,0,1,0,1,1,1,1,1,1,0,1,1,0,0,0,1,0,1,1,1,0,1,0,1} line29= {1,0,1,1,1,0,1,0,1,1,0,1,0,0,1,1,1,0,0,0,0,1,0,0,0,0,1,1,1,1,1,0,0,0,1,0,1,0,1} line30= {1,0,0,0,0,0,1,0,1,0,0,1,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1} line31= {1,0,1,0,1,0,1,0,1,1,0,0,1,0,1,1,1,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,1,1,1,1,1,1} line32= {1,0,1,1,1,0,1,0,0,0,0,1,1,0,1,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1} line33= {1,O,1,1,1,1,1,0,1,1,0,1,0,0,1,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,1,0,0,0,1,0,1,O,1} line34= {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} tab= {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,O,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,1,1,0,0,0,1,0,1,1,0,1,O,1, 1,0,0,0,1,1,1,1,1,1,1,0,1,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,0,1, 1,1,1,1,1,0,0,0,0,0,1,0,0,1,0,1,0,1,0,1,0,1,1,1,1,0,1,1,0,1,1,1,0,1,1,0,0,0,1, 1,0,1,0,1,0,1,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,1, 1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,1,1,0,1,1,0,1,1,0,1,0,1,1,1,1,1,0,1,1,0,1, 1,0,1,0,0,0,1,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,1,1,1, 1,0,1,0,1,1,1,0,1,0,1,0,0,1,1,1,0,1,1,1,1,1,1,1,0,1,1,1,0,0,0,1,0,1,1,0,0,0,1, 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1,0,1,1,1,0,1,1,1,1,1,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,1,1,1, 1,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,1,1, 1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,1,0,1,0,0,0,0,1,1,1,0,0,0,1,0,1,1,1, 1,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,1,0,0,0,0,0,1,1,1,0,1,0,1, 1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,1,0,0,0,0,1, 1,0,1,1,1,0,1,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,0,0,1,1,1,0,1,1,1, 1,0,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,1,1,1,1,1,0,0,0,1,0,1, 1,0,1,0,0,0,0,0,1,0,0,1,1,0,1,0,1,0,1,1,1,1,1,1,0,1,1,0,0,0,1,0,1,1,1,0,1,0,1, 1,0,1,1,1,0,1,0,1,1,0,1,0,0,1,1,1,0,0,0,0,1,0,0,0,0,1,1,1,1,1,0,0,0,1,0,1,0,1, 1,0,0,0,0,0,1,0,1,0,0,1,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1, 1,0,1,0,1,0,1,0,1,1,0,0,1,0,1,1,1,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,1,1,1,1,1,1, 1,0,1,1,1,0,1,0,0,0,0,1,1,0,1,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1, 1,O,1,1,1,1,1,0,1,1,0,1,0,0,1,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,1,0,0,0,1,0,1,O,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} tab2= {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,O,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,1,1,0,0,0,1,0,1,1,0,1,O,1,1,0,0,0,1,1,1,1,1,1,1,0,1,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,1,0,1,0,1,0,1,0,1,1,1,1,0,1,1,0,1,1,1,0,1,1,0,0,0,1, 1,0,1,0,1,0,1,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,1,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,1,1,0,1,1,0,1,1,0,1,0,1,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,1,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,1,1,1,1,0,1,0,1,1,1,0,1,0,1,0,0,1,1,1,0,1,1,1,1,1,1,1,0,1,1,1,0,0,0,1,0,1,1,0,0,0,1, 1,0,1,0,0,0,0,0,1,1,1,0,1,1,0,0,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,1,1,1,0,1,1,0,1,0,1,0,1,1,1,0,1,1,1,1,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0,1,1,1,0,0,1,0,0,0,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,1,0,1,0,0,0,1,0,0,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,1,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,1,1,1,1,1,1,1,0,1,0,1,1,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,1,1,1,1,0,1,1,1,1,0,1,1,0,0,0,0,1,0,1,0,1,0,1,1,0,0,0,1,0,1,0,1,1,1,1,1,0,1,0,1,0,1,0,0,0,1,0,0,0,0,0,0,1,1,0,1,0,1,0,1,0,1,1,0,1,1,1,1,1,0,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,0,1,0,1,1,0,0,0,1,0,1,0,1,1,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,1,1,1,1,1,1,0,0,1,1,1,0,1,0,1,0,1,1,0,1,0,0,0,1,0,1,0,1,0,1,1,1,1,1,0,1,1,0,1,1,0,1,1,0,0,0,1,1,0,1,0,0,0,1,0,1,1,0,1,1,1,0,1,0,1,1,1,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,1,0,1,1,0,0,0,1,0,1,0,0,0,0,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,0,1,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,1,0,1,1,1,1,1,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,1,1,1,1,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,1,0,1,0,0,0,0,1,1,1,0,0,0,1,0,1,1,11,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,1,0,0,0,0,0,1,1,1,0,1,0,1,1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,1,0,0,0,0,1,1,0,1,1,1,0,1,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,0,0,1,1,1,0,1,1,1, 1,0,1,0,1,1,1,1,1,0,1,1,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,1,1,1,1,1,0,0,0,1,0,1,1,0,1,0,0,0,0,0,1,0,0,1,1,0,1,0,1,0,1,1,1,1,1,1,0,1,1,0,0,0,1,0,1,1,1,0,1,0,1,1,0,1,1,1,0,1,0,1,1,0,1,0,0,1,1,1,0,0,0,0,1,0,0,0,0,1,1,1,1,1,0,0,0,1,0,1,0,1,1,0,0,0,0,0,1,0,1,0,0,1,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1, 1,0,1,0,1,0,1,0,1,1,0,0,1,0,1,1,1,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,1,1,1,1,1,1,1,0,1,1,1,0,1,0,0,0,0,1,1,0,1,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1,1,O,1,1,1,1,1,0,1,1,0,1,0,0,1,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,1,0,0,0,1,0,1,O,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} direc=0 x=14 y=16 width=39 function getval(j,i) return tab[width * (i - 1) + j] end --function setval(j,i, val2) -- tab[width * (i-1) + j] = val2 --end function funcc1() direc=1 end function funcc2() direc=2 end function funcc3() direc=3 end function funcc4() direc=4 end function funcc5() direc=0 end function funcc6() if direc==1 then y=y-1 elseif direc==2 then x=x+1 elseif direc==3 then y=y+1 elseif direc==4 then x=x-1 end direc=0 --value=getval(x,y-1) --set_stone("st-greenbrown",value,1) enigma.KillItem(10,2) enigma.KillItem(14,6) enigma.KillItem(10,10) enigma.KillItem(6,6) if getval(x,y-1)==0 then set_item("it-wormhole", 10, 2, {strength=0,targetx="10.5",targety="6.5"}) else end if getval(x+1,y)==0 then set_item("it-wormhole", 14, 6, {strength=0,targetx="10.5",targety="6.5"}) else end if getval(x,y+1)==0 then set_item("it-wormhole", 10, 10, {strength=0,targetx="10.5",targety="6.5"}) else end if getval(x-1,y)==0 then set_item("it-wormhole", 6, 6, {strength=0,targetx="10.5",targety="6.5"}) else end if x==2 and y==3 then enigma.KillItem(10,2) set_item("it-wormhole", 10, 2, {strength=0,targetx="29.5",targety="6.5"}) end if x==38 and y==32 then enigma.KillItem(10,10) set_item("it-wormhole",10,10, {strength=0,targetx="48.5",targety="6.5"}) end if x==2 and y==32 then enigma.KillItem(10,10) set_item("it-wormhole",10,10, {strength=0,targetx="67.5",targety="6.5"}) end if x==38 and y==3 then enigma.KillItem(10,2) set_item("it-wormhole",10,2, {strength=0,targetx="86.5",targety="6.5"}) end end oxyd_shuffle()