-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-glass") fill_floor("fl-leaves") oxyd(13,5) oxyd(15,7) oxyd(15,5) oxyd(13,7) fill_floor("fl-water", 1,1, 1,1) fill_floor("fl-water", 2,2, 9,1) fill_floor("fl-water", 1,6, 1,5) fill_floor("fl-water", 1,11, 17,1) fill_floor("fl-water", 11,1, 7,1) fill_floor("fl-water", 18,1, 1,11) fill_floor("fl-water", 11,6, 1,5) fill_floor("fl-water", 3,6, 1,1) fill_floor("fl-water", 3,9, 1,1) fill_floor("fl-water", 5,8, 1,1) fill_floor("fl-water", 7,6, 1,1) fill_floor("fl-water", 7,8, 1,1) fill_floor("fl-water", 9,7, 1,1) fill_floor("fl-water", 9,9, 1,1) set_stones("st-glass", {{12,3},{12,9},{14,3},{14,9},{16,3},{16,9}}) set_stones("st-glass", {{2,1},{4,1},{6,1},{8,1},{10,1}}) set_stones("st-glass", {{2,4},{4,4},{6,4},{8,4},{10,4}}) draw_stones("st-glass", {12,4}, {0,1},5) draw_stones("st-glass", {14,4}, {0,1},5) draw_stones("st-glass", {16,4}, {0,1},5) set_item("it-trigger", 5,1, {action="openclose", target="door1"}) set_stone("st-door", 13, 3 , {name="door1", type="h"}) set_item("it-trigger", 3,1, {action="openclose", target="door2"}) set_stone("st-door", 15, 3 , {name="door2", type="h"}) set_item("it-trigger", 9,1, {action="openclose", target="door3"}) set_stone("st-door", 15, 9 , {name="door3", type="h"}) set_item("it-trigger", 7,1, {action="openclose", target="door4"}) set_stone("st-door", 13, 9 , {name="door4", type="h"}) puzzle(3,7,PUZ_0010) puzzle(9,6,PUZ_1010) puzzle(9,7,PUZ_1010) puzzle(9,8,PUZ_1010) puzzle(6,9,PUZ_1001) puzzle(5,5,PUZ_0101) puzzle(4,5,PUZ_0100) set_actor("ac-blackball" ,2.5, 6.5)