-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 25 create_world(levelw, levelh) draw_border("st-marble") fill_floor("fl-metal") oxyd( 3, 4) oxyd( 10, 2) oxyd( 17, 10) oxyd( 9, 22) oxyd_shuffle() hammer(9,10) draw_stones("st-thief", {3,9}, {0,1},7) draw_stones("st-thief", {5,9}, {0,1},7) draw_stones("st-grate2", {4,9}, {0,1},7) draw_stones("st-invisible", {4,16}, {0,1},1) draw_stones("st-thief", {8,9}, {0,1},7) draw_stones("st-thief", {10,9}, {0,1},7) draw_stones("st-grate2", {9,9}, {0,1},6) draw_stones("st-thief", {13,9}, {0,1},7) draw_stones("st-thief", {15,9}, {0,1},7) draw_stones("st-grate2", {14,9}, {0,1},6) draw_stones("st-stone_break", {8,21}, {0,1},3) draw_stones("st-stone_break", {10,21}, {0,1},3) draw_stones("st-stone_break", {9,21}, {1,0},1) draw_stones("st-stone_break", {9,23}, {1,0},1) set_stone("st-key_a", 9, 15, {action="openclose", target="door1"}) set_stone("st-door_b", 14,15, {name="door1", type="h"}) set_item("it-key_a", 4 ,10) draw_stones("st-marble", {1,12}, {1,0},2) draw_stones("st-marble", {6,12}, {1,0},2) draw_stones("st-marble", {11,12}, {1,0},2) draw_stones("st-marble", {16,12}, {1,0},3) set_actor("ac-blackball", 2.5, 6.5)