-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" fill_floor("fl-wood") fill_floor("fl-water", 1,1, 18,1) fill_floor("fl-water", 1,11, 18,1) fill_floor("fl-water", 1,2, 1,10) fill_floor("fl-water", 18,2, 1,10) oxyd( 6, 5) oxyd( 13,7) oxyd( 5, 7) oxyd( 14,5) oxyd_shuffle() fakeoxyd(5,3) fakeoxyd(8,3) fakeoxyd(13,3) fakeoxyd(16,3) draw_stones("st-invisible", {9,2}, {1,0},2) draw_stones("st-grate2", {9,3}, {1,0},2) draw_stones("st-grate2", {9,9}, {1,0},2) set_stone("st-switch", 3,3, {action="openclose", target="door1"}) set_stone("st-switch", 4,3, {action="openclose", target="door2"}) set_stone("st-switch", 14,3, {action="openclose", target="door3"}) set_stone("st-switch", 15,3, {action="openclose", target="door4"}) set_stone("st-switch", 6,4, {action="openclose", target="door5"}) set_stone("st-switch", 7,4, {action="openclose", target="door6"}) set_stone("st-switch", 8,4, {action="openclose", target="door7"}) set_stone("st-switch", 11,4, {action="openclose", target="door8"}) set_stone("st-switch", 12,4, {action="openclose", target="door9"}) set_stone("st-switch", 13,4, {action="openclose", target="door10"}) set_stone("st-switch", 3,5, {action="openclose", target="door11"}) set_stone("st-switch", 4,5, {action="openclose", target="door12"}) set_stone("st-switch", 13,5, {action="openclose", target="door13"}) set_stone("st-switch", 15,5, {action="openclose", target="door14"}) set_stone("st-switch", 16,5, {action="openclose", target="door15"}) set_stone("st-switch", 4,6, {action="openclose", target="door16"}) set_stone("st-switch", 6,6, {action="openclose", target="door17"}) set_stone("st-switch", 7,6, {action="openclose", target="door18"}) set_stone("st-switch", 8,6, {action="openclose", target="door19"}) set_stone("st-switch", 11,6, {action="openclose", target="door20"}) set_stone("st-switch", 13,6, {action="openclose", target="door21"}) set_stone("st-switch", 3,7, {action="openclose", target="door22"}) set_stone("st-switch", 4,7, {action="openclose", target="door23"}) set_stone("st-switch", 6,7, {action="openclose", target="door24"}) set_stone("st-switch", 8,7, {action="openclose", target="door25"}) set_stone("st-switch", 15,7, {action="openclose", target="door26"}) set_stone("st-switch", 4,8, {action="openclose", target="door27"}) set_stone("st-switch", 6,8, {action="openclose", target="door28"}) set_stone("st-switch", 8,8, {action="openclose", target="door29"}) set_stone("st-switch", 11,8, {action="openclose", target="door30"}) set_stone("st-switch", 13,8, {action="openclose", target="door31"}) set_stone("st-switch", 15,8, {action="openclose", target="door32"}) set_stone("st-switch", 3,9, {action="openclose", target="door33"}) set_stone("st-switch", 4,9, {action="openclose", target="door34"}) set_stone("st-switch", 5,9, {action="openclose", target="door35"}) set_stone("st-switch", 14,9, {action="openclose", target="door36"}) set_stone("st-switch", 15,9, {action="openclose", target="door37"}) set_stone("st-switch", 16,9, {action="openclose", target="door38"}) set_stone("st-door_c", 11,3, {name="door1"}) set_stone("st-door_c", 12,3, {name="door2"}) set_stone("st-door_c", 6,3, {name="door3"}) set_stone("st-door_c", 7,3, {name="door4"}) set_stone("st-door_c", 14,4, {name="door5"}) set_stone("st-door_c", 15,4, {name="door6"}) set_stone("st-door_c", 16,4, {name="door7"}) set_stone("st-door_c", 3,4, {name="door8"}) set_stone("st-door_c", 4,4, {name="door9"}) set_stone("st-door_c", 5,4, {name="door10"}) set_stone("st-door_c", 11,5, {name="door11"}) set_stone("st-door_c", 12,5, {name="door12"}) set_stone("st-door_c", 5,5, {name="door13"}) set_stone("st-door_c", 7,5, {name="door14"}) set_stone("st-door_c", 8,5, {name="door15"}) set_stone("st-door_c", 12,6, {name="door16"}) set_stone("st-door_c", 14,6, {name="door17"}) set_stone("st-door_c", 15,6, {name="door18"}) set_stone("st-door_c", 16,6, {name="door19"}) set_stone("st-door_c", 3,6, {name="door20"}) set_stone("st-door_c", 5,6, {name="door21"}) set_stone("st-door_c", 11,7, {name="door22"}) set_stone("st-door_c", 12,7, {name="door23"}) set_stone("st-door_c", 14,7, {name="door24"}) set_stone("st-door_c", 16,7, {name="door25"}) set_stone("st-door_c", 7,7, {name="door26"}) set_stone("st-door_c", 12,8, {name="door27"}) set_stone("st-door_c", 14,8, {name="door28"}) set_stone("st-door_c", 16,8, {name="door29"}) set_stone("st-door_c", 3,8, {name="door30"}) set_stone("st-door_c", 5,8, {name="door31"}) set_stone("st-door_c", 7,8, {name="door32"}) set_stone("st-door_c", 11,9, {name="door33"}) set_stone("st-door_c", 12,9, {name="door34"}) set_stone("st-door_c", 13,9, {name="door35"}) set_stone("st-door_c", 6,9, {name="door36"}) set_stone("st-door_c", 7,9, {name="door37"}) set_stone("st-door_c", 8,9, {name="door38"}) set_actor("ac-blackball", 10, 6.5)