-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. enigma.ConserveLevel=FALSE -- \dh\ levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-rock5") fill_floor("fl-rough") oxyd (18, 1) oxyd ( 1,11) fakeoxyd(18,11) draw_stones( "st-rock5", { 1, 9}, {1,0}, 8) draw_stones( "st-rock5", {10, 9}, {1,0}, 2) draw_stones( "st-rock5", {13, 9}, {1,0}, 3) draw_stones( "st-rock5", {17, 9}, {1,0}, 2) draw_stones( "st-rock5", { 9, 1}, {0,1},10) set_item("it-coin1",10, 3) set_item("it-coin1",10, 4) set_item("it-coin1",10, 5) set_item("it-coin1",10, 6) set_item("it-coin1",10, 7) set_stone("st-coinslot",12, 3, {action="callback", target="ms1"}) set_stone("st-coinslot",14, 3, {action="callback", target="ms2"}) set_stone("st-coinslot",16, 3, {action="callback", target="ms3"}) set_stone("st-coinslot",12, 5, {action="callback", target="ms4"}) set_stone("st-coinslot",14, 5, {action="callback", target="ms5"}) set_stone("st-coinslot",16, 5, {action="callback", target="ms6"}) set_stone("st-coinslot",12, 7, {action="callback", target="ms7"}) set_stone("st-coinslot",14, 7, {action="callback", target="ms8"}) set_stone("st-coinslot",16, 7, {action="callback", target="ms9"}) set_stone("st-coinslot",16, 9, {action="openclose", target="door1"}) set_stone("st-door",12, 9, {name="door1", type="h"}) set_stone("st-coinslot",10,10, {action="onoff", target="laser1"}) set_attrib (mirrorp ( 3, 3, 1, 0,1), "name", "mirror01") set_attrib (mirrorp ( 5, 3, 1, 0,1), "name", "mirror02") set_attrib (mirrorp ( 7, 3, 1, 0,1), "name", "mirror03") set_attrib (mirrorp ( 3, 5, 1, 0,1), "name", "mirror04") set_attrib (mirrorp ( 5, 5, 1, 0,1), "name", "mirror05") set_attrib (mirrorp ( 7, 5, 1, 0,1), "name", "mirror06") set_attrib (mirrorp ( 3, 7, 1, 0,1), "name", "mirror07") set_attrib (mirrorp ( 5, 7, 1, 0,1), "name", "mirror08") set_attrib (mirrorp ( 7, 7, 1, 0,1), "name", "mirror09") set_attrib (mirrorp ( 7, 1, 1, 0,1), "name", "mirror10") set_stone( "st-timer", 0, 0, {action="callback", target="t_h1"}) set_stone( "st-timer",19, 0, {action="callback", target="t_h2"}) set_attrib(laser( 1, 3, FALSE, EAST), "name", "laser1") set_stone( "st-laserswitch", 1, 1, {action="open", target="door2"}) set_stone("st-door", 9,11, {name="door2", type="v"}) function ms1() SendMessage("mirror01", "trigger") end function ms2() SendMessage("mirror02", "trigger") end function ms3() SendMessage("mirror03", "trigger") end function ms4() SendMessage("mirror04", "trigger") end function ms5() SendMessage("mirror05", "trigger") end function ms6() SendMessage("mirror06", "trigger") end function ms7() SendMessage("mirror07", "trigger") end function ms8() SendMessage("mirror08", "trigger") end function ms9() SendMessage("mirror09", "trigger") end timer = 0 function t_h1() if timer == 1 then SendMessage("mirror01", "turn") SendMessage("mirror02", "turn") SendMessage("mirror03", "turn") SendMessage("mirror04", "turn") SendMessage("mirror05", "turn") SendMessage("mirror06", "turn") SendMessage("mirror07", "turn") SendMessage("mirror08", "turn") end end function t_h2() if timer == 1 then SendMessage("mirror09", "turn") SendMessage("mirror10", "turn") end timer = timer + 1 if timer == 2 then timer = 0 end end set_actor("ac-blackball",18.5, 8.5)