-- -- A level for Enigma -- -- Copyright (c) 2003 Martin Hawlisch -- Licensed under the GPL version 2. levelw = 20 levelh = 13 stone="st-death" create_world( levelw, levelh) draw_border( stone) draw_checkerboard_floor( "fl-normal", "fl-inverse", 0, 0, levelw, levelh) draw_stones( stone, { 6,1}, {0,1}, 6) draw_stones( stone, {13,6}, {0,1}, 6) draw_floor( "fl-water", { 3,3}, {0,1}, 6) draw_floor( "fl-water", {16,4}, {0,1}, 6) draw_floor( "fl-water", {11,3}, {1,0}, 6) draw_floor( "fl-water", { 3,9}, {1,0}, 6) draw_floor( "fl-water", {10,3}, {0,1}, 5) draw_floor( "fl-water", { 9,5}, {0,1}, 5) oxyd( 0, 3) oxyd( 0, 9) oxyd(19, 3) oxyd(19, 9) oxyd(13, 0) oxyd( 6,12) oxyd(10, 6) oxyd( 9, 6) oxyd_shuffle() set_actor("ac-blackball", 8.5, 2.5)