-- -- A level for Enigma -- -- Copyright (c) 2004 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 13 create_world(levelw, levelh) enigma.ConserveLevel = FALSE oxyd_default_flavor = "d" fill_floor("fl-samba") function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c =="B" then set_stone("st-block", i-1,line) elseif c == "w" then set_stone("st-wood",i-1,line) elseif c == "y" then set_stone("st-yinyang1",i-1,line) elseif c == "s" then set_stone("st-rock1",i-1,line) elseif c == "W" then set_stone("st-oneway_white-w",i-1,line) elseif c == "#" then set_floor("fl-abyss",i-1,line) elseif c == "x" then set_item("it-blackbomb",i-1,line) elseif c == "X" then set_stone("st-bombs",i-1,line) elseif c == "S" then set_stone("st-switch",i-1,line, {action="callback", target="sw1"}) elseif c == "1" then set_stone("st-door",i-1,line, {name="door1", type="v"}) elseif c == "2" then set_stone("st-door",i-1,line, {name="door2", type="h"}) elseif c == "c" then set_item("it-crack3",i-1,line) elseif c == "Y" then f1( i-1, line) elseif c == "o" then oxyd( i-1, line) elseif c == "a" then set_actor("ac-blackball", i-.5,line+.5) set_item("it-yinyang", i-1, line+.5) elseif c == "b" then set_actor("ac-whiteball", i-.5,line+.5) set_item("it-yinyang", i-1, line+.5) end end end function f1( x, y) set_stone("st-grate1", x, y) set_floor("fl-abyss", x, y) end function sw1() SendMessage("door1", "openclose") SendMessage("door2", "openclose") end -- 1 -- 01234567890123456789 renderLine(00, "####################") renderLine(01, "o#Y################S") renderLine(02, "# 1x#########o# c #") renderLine(03, "Y2Yx# yw ### YY #") renderLine(04, "# #x ## ## yYY #") renderLine(05, "#xxxB W ## ### y#") renderLine(06, "Yx###### ## ###### #") renderLine(07, "YyxxxB accb y #") renderLine(08, "Yxxsssss ###### ## #") renderLine(09, " X sssss ###### ## #") renderLine(10, "oXxxx y #") renderLine(11, "###################o") renderLine(12, "####################") -- 01234567890123456789 -- 1 oxyd_shuffle()