-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 58 levelh = 13 create_world(levelw, levelh) --draw_border("st-rock5") enigma.ConserveLevel = FALSE oxyd_default_flavor = "b" fill_floor("fl-rough") function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "g" then set_stone("st-glass1",i-1,line) elseif c == "f" then fill_floor("fl-rough", i-1,line, 1,1) elseif c == "#" then fill_floor("fl-abyss", i-1,line, 1,1) elseif c == "w" then fill_floor("fl-water", i-1,line, 1,1) elseif c == "h" then set_stone("st-glass1_hole",i-1,line) elseif c == "z" then set_stone("st-wood",i-1,line) elseif c == "b" then set_stone("st-glass2_hole",i-1,line) elseif c == "r" then set_stone("st-rock5", i-1,line) elseif c == "y" then set_stone("st-bolder-n", i-1,line) elseif c == "i" then set_stone("st-stoneimpulse", i-1,line) elseif c == "l" then set_attrib(laser(i-1,line, FALSE, NORTH), "name", "laser") elseif c == "m" then mirror3(i-1,line,0,0, 1) elseif c == "n" then mirrorp(i-1,line,0,1, 4) elseif c == "p" then mirrorp(i-1,line,0,1, 3) elseif c == "q" then mirrorp(i-1,line,0,0, 4) elseif c == "(" then mirrorp(i-1,line,0,0, 2) elseif c == ")" then mirrorp(i-1,line,0,0, 3) elseif c == "!" then mirrorp(i-1,line,0,0, 1) elseif c == "s" then mirror3(i-1,line,0,0, 4) elseif c == "c" then set_stone("st-coinslot", i-1,line, {action="onoff", target="laser"}) elseif c == "t" then set_item("it-trigger", i-1,line, {action="openclose", target="door"}) elseif c == "d" then doorh( i-1,line, {name="door"}) elseif c == "o" then oxyd( i-1, line) elseif c == "a" then set_actor("ac-blackball", i-.5,line+.5) end end end -- 1 2 3 4 5 -- 0123456789012345678901234567890123456789012345678901234567 renderLine(00, "rrrrrrrrrrrrrrrrrrr####################rrrrrrrrrrrrrrrrrrr") renderLine(01, "r gng gyg r####################r g q r") renderLine(02, "r ggg gwg r####################r q g mm gggggr") renderLine(03, "r ggg gwg r#########o##########r g m pgirrr") renderLine(04, "r )gng q ! gwg bbbbbbbbbbbbbbbbbbbb ( g rii r") renderLine(05, "r ggg mm gwg bbbbbbbbbbbbbbbbbbbb g ri r") renderLine(06, "o mm gwg bbbbbbbbbbbbbbbbbbbb tzi o") renderLine(07, "r gwg bbbbbbbbbbbbbbbbbbbb hih ri r") renderLine(08, "r a gwg r#########o##########r hir s ri r") renderLine(09, "r gwg r####################r hir gggggirdrr") renderLine(10, "r m m gwg r####################r ( hiz ggg gr") renderLine(11, "r r####################r hi g r") renderLine(12, "rrlcrrrrrrrrrrrrrrr####################rrrrrrrrrrrrrrrrrrr") -- 0123456789012345678901234567890123456789012345678901234567 -- 1 2 3 4 5 oxyd_shuffle() set_item("it-coin1",19, 4) set_item("it-coin1",34, 4) set_item("it-coin1",25, 7) set_item("it-coin1",36, 7)