-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-glass2") enigma.ConserveLevel = FALSE oxyd_default_flavor = "d" fill_floor("fl-abyss") fill_floor("fl-marble", 1, 1, level_width-2, level_height-2) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c =="s" then set_stone("st-stoneimpulse",i-1,line) elseif c == "c" then set_stone("st-stoneimpulse-hollow",i-1,line) elseif c == "g" then set_stone("st-glass2",i-1,line) elseif c == "H" then set_stone("st-glass2_hole",i-1,line) elseif c == "A" then set_stone("st-stoneimpulse",i-1,line, {name="impulse1"}) elseif c == "B" then set_stone("st-stoneimpulse",i-1,line, {name="impulse2"}) elseif c == "C" then set_stone("st-stoneimpulse-hollow",i-1,line, {name="impulse3"}) elseif c == "D" then set_stone("st-stoneimpulse-hollow",i-1,line, {name="impulse4"}) elseif c == "E" then set_stone("st-stoneimpulse-hollow",i-1,line, {name="impulse5"}) elseif c == "N" then set_stone("st-oneway-n",i-1,line) elseif c == "S" then set_stone("st-oneway-s",i-1,line) elseif c == "w" then set_stone("st-wood",i-1,line) elseif c == "1" then set_item("it-trigger",i-1,line, {action="callback", target="st1"}) elseif c == "2" then set_item("it-trigger",i-1,line, {action="callback", target="st2"}) elseif c == "3" then set_item("it-trigger",i-1,line, {action="callback", target="st3"}) elseif c == "4" then set_item("it-trigger",i-1,line, {action="callback", target="st4"}) elseif c == "5" then set_item("it-trigger",i-1,line, {action="callback", target="st5"}) elseif c == "o" then oxyd( i-1, line) elseif c == "#" then set_item("it-seed",i-1,line) elseif c == "a" then set_actor("ac-blackball", i-.5,line+.5) end end end -- 01234567890123456789 renderLine(00, " ") renderLine(01, " gggggss ") renderLine(02, " 12 #ss o ") renderLine(03, " gggHs##ss o ") renderLine(04, " gNEggSss##ss o ") renderLine(05, " gcwwc gss##ss o ") renderLine(06, " Cc45cDg ss##ss o ") renderLine(07, " ggg ss##ss o ") renderLine(08, " g ss# B o ") renderLine(09, " o g gssw o ") renderLine(10, " o ggggggg sA ") renderLine(11, " 3 a gggggggg ") renderLine(12, " ") -- 01234567890123456789 oxyd_shuffle() function st1() SendMessage("impulse1", "trigger") end function st2() SendMessage("impulse2", "trigger") end function st3() SendMessage("impulse3", "trigger") SendMessage("impulse5", "trigger") end function st4() SendMessage("impulse3", "trigger") end function st5() SendMessage("impulse4", "trigger") end