-- -- A level for Enigma -- -- Copyright (c) 2003 Siegfried Fennig -- Licensed under the GPL version 2. levelw = 20 levelh = 25 create_world(levelw, levelh) draw_border("st-stone1") enigma.ConserveLevel = FALSE oxyd_default_flavor = "d" fill_floor("fl-concrete") fill_floor("fl-abyss", 1, 13, 18, 11) fill_floor("fl-concrete", 9, 14, 2, 2) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "g" then set_floor("fl-concrete",i-1,line) elseif c == "r" then set_stone("st-rock3",i-1,line) elseif c == "s" then set_stone("st-shogun",i-1,line) elseif c == "1" then set_stone("st-switch",i-1,line, {action="openclose", target="door1"}) elseif c == "F" then doorh( i-1,line, {name="door1"}) elseif c == "2" then set_stone("st-switch",i-1,line, {action="openclose", target="door2"}) elseif c == "E" then doorh( i-1,line, {name="door2"}) elseif c == "3" then set_stone("st-switch",i-1,line, {action="openclose", target="door3"}) elseif c == "G" then doorh( i-1,line, {name="door3"}) elseif c == "4" then set_stone("st-switch",i-1,line, {action="openclose", target="door4"}) elseif c == "H" then doorh( i-1,line, {name="door4"}) elseif c == "5" then set_stone("st-switch",i-1,line, {action="openclose", target="door5"}) elseif c == "A" then doorh( i-1,line, {name="door5"}) elseif c == "6" then set_stone("st-switch",i-1,line, {action="openclose", target="door6"}) elseif c == "D" then doorh( i-1,line, {name="door6"}) elseif c == "7" then set_stone("st-switch",i-1,line, {action="openclose", target="door7"}) elseif c == "B" then doorh( i-1,line, {name="door7"}) elseif c == "S" then shogundot1( i-1,line, {action="openclose", target="door8"}) elseif c == "C" then doorh( i-1,line, {name="door8"}) elseif c == "X" then shogundot1( i-1,line) elseif c == "u" then set_item("it-umbrella",i-1,line) elseif c == "k" then set_item("it-coffee",i-1,line) elseif c == "h" then set_item("it-cherry",i-1,line) elseif c == "d" then document(i-1,line,"Umbrellas prevent free fall!") elseif c == "o" then oxyd( i-1, line) elseif c == "a" then set_actor("ac-blackball", i-.5,line+.5) end end end -- 01234567890123456789 renderLine(00, " ") renderLine(01, " or ro ") renderLine(02, "5ur ru ") renderLine(03, " Er rF ") renderLine(04, " SX ") renderLine(05, " ") renderLine(06, " ") renderLine(07, " ") renderLine(08, " ") renderLine(09, " Gr rH ") renderLine(10, "6ur a ru7") renderLine(11, " or ro ") renderLine(12, " ssssssssssssssssss ") renderLine(13, " rrr gggg rrr ") renderLine(14, " r1r uh r2r ") renderLine(15, " rAr kd rBr ") renderLine(16, " ") renderLine(17, " ") renderLine(18, " ") renderLine(19, " ") renderLine(20, " ") renderLine(21, " rCr rDr ") renderLine(22, " r3r r4r ") renderLine(23, " rrr rrr ") renderLine(24, " ") -- 01234567890123456789 oxyd_shuffle() set_item("it-umbrella", 4, 12)