-- A level for Enigma -- Name: FIRE, FIRE! -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "c" set_actor("ac-blackball", 8.5,6.5) enigma.ConserveLevel=FALSE fill_floor("fl-black", 0,0, levelw,levelh) fill_items( "it-burnable", 0, 0, 20, 13) enigma.KillItem(11,1) -- no burning water function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-blocker", i-1,line) elseif c =="I" then set_stone("st-stoneimpulse",i-1,line) elseif c =="W" then set_stone("st-wood", i-1,line) elseif c =="P" then set_stone("st-pull", i-1,line) set_item("it-extinguisher", i-1,line) elseif c =="c" then set_item("it-crack3", i-1,line) elseif c =="b" then set_item("it-brush", i-1,line) elseif c =="f" then set_floor("fl-water", i-1,line) elseif c=="O" then oxyd(i-1,line) elseif c=="." then set_item("it-burnable_ignited", i-1,line) end end end -- 01234567890123456789 renderLine(00 , "####################") renderLine(01 , "#O cfc O#") renderLine(02 , "# . c . #") renderLine(03 , "# #") renderLine(04 , "# #") renderLine(05 , "# WWW #") renderLine(06 , "# WIP #") renderLine(07 , "# WWW #") renderLine(08 , "# #") renderLine(09 , "# #") renderLine(10 , "# . . #") renderLine(11 , "#O b O#") renderLine(12 , "####################") -- 01234567890123456789