-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #039 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 11,8) fill_floor("fl-red",0,0,levelw,levelh) enigma.AddConstantForce(0,30) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-actorimpulse", i-1,line) elseif c=="D" then set_stone("st-death", i-1,line) elseif c=="^" then set_stone("st-oneway_black-n", i-1,line) elseif c=="d" then document(i-1,line,"This space intentionally left blank: ") elseif c=="f" then set_item("it-flagblack",i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "DDDDDDDDDDDDDDDDDDDD") renderLine(01 , "#DDDDDDDDDDDDDDDDDDD") renderLine(02 , "#O d#") renderLine(03 , "# #") renderLine(04 , "#### O^^^^#^^^^O #") renderLine(05 , "# #") renderLine(06 , "# O O O#") renderLine(07 , "# #### f#") renderLine(08 , "# #####") renderLine(09 , "# #") renderLine(10 , "# #") renderLine(11 , "####################") renderLine(12 , "####################") -- 01234567890123456789 oxyd_shuffle()