-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #041 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "a" set_actor("ac-blackball", 10,3.5) set_actor("ac-rotor", 10,9.5, {mouseforce=1, range=10, force=-100}) fill_floor("fl-floor_001",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-actorimpulse", i-1,line) elseif c=="a" then set_floor("fl-dunes", i-1,line) elseif c=="b" then set_floor("fl-space", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "#OO##############OO#") renderLine(01 , "# #") renderLine(02 , "# # # #") renderLine(03 , "# aaaaaaaaaa #") renderLine(04 , "# abbbbbbbba #") renderLine(05 , "# abbbbbbbba #") renderLine(06 , "# abbbbbbbba #") renderLine(07 , "# abbbbbbbba #") renderLine(08 , "# abbbbbbbba #") renderLine(09 , "# aaaaaaaaaa #") renderLine(10 , "O # # O") renderLine(11 , "O O") renderLine(12 , "####################") -- 01234567890123456789 oxyd_shuffle()