-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #074 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 10,4.5) set_actor("ac-killerball", 3.5,8.5, {player=0, mouseforce=1, controllers=1}) set_actor("ac-killerball", 16.5,8.5, {player=0, mouseforce=1, controllers=1}) fill_floor("fl-space",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "I" then set_stone("st-invisible", i-1,line) elseif c=="#" then set_floor("fl-metal", i-1, line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "IIIIIIIIIIIIIIIIIIII") renderLine(01 , "I I") renderLine(02 , "I I") renderLine(03 , "I I") renderLine(04 , "I # O ## O # I") renderLine(05 , "I I") renderLine(06 , "IO OO OI") renderLine(07 , "I I") renderLine(08 , "I # O ## O # I") renderLine(09 , "I I") renderLine(10 , "I I") renderLine(11 , "I I") renderLine(12 , "IIIIIIIIIIIIIIIIIIII") -- 01234567890123456789 oxyd_shuffle()