-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #087 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball",9.5,5.5) fill_floor("fl-abyss",0,0,levelw,levelh) fill_floor("fl-woven",7,1,5,11) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then if difficult then set_stone("st-death", i-1,line) else set_stone("st-greenbrown", i-1,line) end elseif c=="x" then set_actor("ac-top", i-.5,line+.5, {range=5, force=12}) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , " ####### ") renderLine(01 , " #O O# ") renderLine(02 , " # #x# # ") renderLine(03 , " # # ") renderLine(04 , " # # # # ") renderLine(05 , " # # ") renderLine(06 , " # # # # ") renderLine(07 , " # # ") renderLine(08 , " # # # # ") renderLine(09 , " # # ") renderLine(10 , " # #x# # ") renderLine(11 , " #O O# ") renderLine(12 , " ####### ") -- 01234567890123456789 oxyd_shuffle()