-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #089 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "a" -- Default flavor for oxyd stones. set_actor("ac-blackball",3.5,2.5) set_actor("ac-killerball", 12.5,10.5, {mouseforce=1, controllers=1}) fill_floor("fl-water",0,0,levelw,levelh) fill_floor("fl-sand",1,1,18,11) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-invisible", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , " ") renderLine(01 , " ################## ") renderLine(02 , "#O# # # # O#") renderLine(03 , "# # # # ### ##### #") renderLine(04 , "# # # # #") renderLine(05 , "# ###### #### # #") renderLine(06 , "# O# # #") renderLine(07 , "# # # # #O #") renderLine(08 , "# # #### # ### # #") renderLine(09 , "# # # # #") renderLine(10 , "#O # # #O#") renderLine(11 , " ################## ") renderLine(12 , " ") -- 01234567890123456789 oxyd_shuffle()