-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- ESPRIT #092 -- if st-thief is fixed (stealing after delta t) please remove the comments of -- set_floor("fl-gradient", i-1, line, {type=... levelw = 20 levelh = 25 create_world(levelw, levelh) oxyd_default_flavor = "b" -- Default flavor for oxyd stones. set_actor("ac-blackball", 9.5,5.5) fill_floor("fl-rough-blue",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-bluegray", i-1,line) elseif c=="h" then set_stone("st-bluegray_hole", i-1,line) --set_floor("fl-gradient", i-1, line, {type=3}) elseif c=="x" then set_stone("st-bluegray_hole", i-1,line) --set_floor("fl-gradient", i-1, line, {type=4}) elseif c=="T" then set_stone("st-thief", i-1,line) elseif c=="D" then set_stone("st-death", i-1,line) elseif c=="k" then set_item("it-key_c", i-1,line) elseif c=="a" then set_stone("st-bluegray_hole", i-1,line) set_item("it-key_a", i-1,line) --set_floor("fl-gradient", i-1, line, {type=4}) elseif c=="n" then set_stone("st-bluegray_hole", i-1,line) document(i-1,line,"Take the key to the left first!") --set_floor("fl-gradient", i-1, line, {type=4}) elseif c=="N" then set_stone("st-bluegray_hole", i-1,line) document(i-1,line,"XYZZY") --set_floor("fl-gradient", i-1, line, {type=4}) elseif c=="K" then set_item("it-cherry", i-1,line) elseif c=="E" then set_item("it-extralife", i-1,line) elseif c=="1" then set_item("it-coin1", i-1,line) elseif c=="2" then set_item("it-coin2", i-1,line) elseif c=="4" then set_item("it-coin4", i-1,line) elseif c=="S" then set_item("it-spade",i-1,line) elseif c=="P" then set_item("it-brush",i-1,line) elseif c=="f" then set_item("it-flagblack",i-1,line) elseif c=="F" then set_item("it-extinguisher",i-1,line) elseif c=="H" then set_item("it-hammer",i-1,line) elseif c=="A" then set_stone("st-key_a", i-1, line, {action="openclose", target="door"}) elseif c=="|" then set_stone("st-door_b", i-1,line, {name="door", type="v"}) elseif c=="-" then set_stone("st-door_b", i-1,line, {type="v"}) elseif c=="c" then set_stone("st-stone_break", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "####################") renderLine(01 , "# K K #") renderLine(02 , "# E k 1 O 1 1 #") renderLine(03 , "#K 1 #") renderLine(04 , "# 4 1 1 1#") renderLine(05 , "#E O 2 #") renderLine(06 , "# S 4 K #") renderLine(07 , "# P fk K #") renderLine(08 , "# TaT TnT TNT #") renderLine(09 , "# ThT ThT ThT F#") renderLine(10 , "# TxT TxT TxT O #") renderLine(11 , "# DThTH ThT ThTD #") renderLine(12 , "####x###TxT###x#####") renderLine(13 , "# DThT ThT ThTD #") renderLine(14 , "# TxT ThT TxT #") renderLine(15 , "# ThT ThT ThT #") renderLine(16 , "# TxT TxT TxT #") renderLine(17 , "# #-# #A# #|# 2 #") renderLine(18 , "# 22 2 #") renderLine(19 , "# 2 2 #") renderLine(20 , "# 2 2 #") renderLine(21 , "# 2 2 ccc 2 #") renderLine(22 , "# cOc 2 2 #") renderLine(23 , "# ccc #") renderLine(24 , "####################") -- 01234567890123456789 oxyd_shuffle()