-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above levelw = 39 levelh = 13 display.SetFollowMode(display.FOLLOW_SCROLLING) create_world(levelw, levelh) oxyd_default_flavor = "c" set_actor("ac-blackball", 2.5,6.5) fill_floor("fl-black", 0,0, levelw,levelh) fill_items( "it-burnable", 0, 0, 24, 13) draw_floor("fl-metal",{24,0},{0,1},13) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-plain", i-1,line) elseif c =="G" then set_stone("st-grate2", i-1,line) elseif c =="b" then set_item("it-brush", i-1,line) elseif c =="s" then set_item("it-spade", i-1,line) elseif c =="d" then set_item("it-dynamite", i-1,line) elseif c =="f" then set_item("it-extinguisher", i-1,line) elseif c =="~" then set_item("it-burnable", i-1,line, {name="burnable1"}) elseif c =="+" then set_item("it-burnable", i-1,line, {name="burnable2"}) elseif c =="t" then set_item("it-trigger", i-1,line, {invisible=1, action="callback", target="s1"}) elseif c =="k" then set_item("it-key_a", i-1,line) elseif c =="B" then set_stone("st-key_a", i-1, line, {action="openclose", target="door1"}) elseif c =="D" then set_stone("st-key_a", i-1, line, {action="openclose", target="door2"}) elseif c =="A" then set_stone("st-door_c", i-1, line, {name="door1"}) elseif c =="C" then set_stone("st-door_c", i-1, line, {name="door2"}) elseif c =="e" then set_stone("st-door_c", i-1, line, {name="door3"}) elseif c =="E" then set_stone("st-coinslot", i-1,line, {action="openclose", target="door3"}) elseif c=="m" then set_item("it-coin2", i-1,line,{value=3}) elseif c =="1" then set_item("it-extralife", i-1,line) elseif c =="2" then set_item("it-magicwand", i-1,line) elseif c =="3" then set_item("it-document", i-1,line) elseif c =="4" then set_item("it-cherry", i-1,line) elseif c =="5" then set_item("it-weight", i-1,line) elseif c =="6" then set_item("it-hammer", i-1,line) elseif c =="7" then set_item("it-sword", i-1,line) elseif c =="8" then set_item("it-wrench", i-1,line) elseif c =="9" then set_item("it-seed", i-1,line) elseif c =="0" then set_item("it-brake", i-1,line) elseif c =="u" then set_item("it-umbrella", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 012345678901234567890123456789012345678 renderLine(00 , "#######################################") renderLine(01 , "#bbb#uuuu#ffff#12 3#76 3# #") renderLine(02 , "#bbb#uuuu#ffff#4564#2 18# O O O #") renderLine(03 , "#bbb#uuuu#ffff#8907#8907# #") renderLine(04 , "#bbb#uuuu#ffff# 4mm# 666# #") renderLine(05 , "# #AB###CD###GGGG#GGGG# #") renderLine(06 , "# t ~ E #") renderLine(07 , "#k #GGGG#GGGG# e #") renderLine(08 , "#sss#dddd# # # #") renderLine(09 , "#sss#dddd# # # #") renderLine(10 , "#sss#dddd# # # O O O #") renderLine(11 , "#sss#dddd# # +# #") renderLine(12 , "#######################################") -- 012345678901234567890123456789012345678 function s1() SendMessage("burnable1", "ignite") SendMessage("burnable2", "ignite") end