-- A level for Enigma -- Copyright: (C) 2003 Sven Siggelkow -- License: GPL v2.0 or above -- Per.Oxyd Single #011 levelw = 58 levelh = 37 create_world(levelw, levelh) oxyd_default_flavor = "a" fill_floor("fl-metal", 0, 0, levelw,levelh) set_actor("ac-blackball", 32.5,18.5) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-rock2",i-1,line) elseif c == "D" then set_stone("st-death", i-1,line) elseif c=="d" then doorh( i-1,line, {name="door"}) set_floor("fl-space", i-1,line) elseif c == "C" then set_stone("st-coinslot", i-1,line,{target="door", action="openclose"}) elseif c=="1" then set_item("it-coin1", i-1,line) elseif c=="2" then set_item("it-coin2", i-1,line) elseif c=="4" then set_item("it-coin4", i-1,line) elseif c=="s" then set_item("it-spring1", i-1,line) elseif c=="c" then set_item("it-coffee", i-1,line) elseif c=="a" then set_floor("fl-abyss", i-1,line) elseif c=="0" then set_floor("fl-space", i-1,line) elseif c=="W" then set_item("it-magnet",i-1,line,{name="magnetW", on=0}) set_floor("fl-space",i-1,line) elseif c=="X" then set_item("it-magnet",i-1,line,{name="magnetX", on=0}) set_floor("fl-space",i-1,line) elseif c=="Y" then set_item("it-magnet",i-1,line,{name="magnetY", on=0}) set_floor("fl-space",i-1,line) elseif c=="Z" then set_item("it-magnet",i-1,line,{name="magnetZ", on=0}) set_floor("fl-space",i-1,line) elseif c=="w" then set_item("it-trigger",i-1,line, {action="onoff", target="magnetW"}) elseif c=="x" then set_item("it-trigger",i-1,line, {action="onoff", target="magnetX"}) elseif c=="y" then set_item("it-trigger",i-1,line, {action="onoff", target="magnetY"}) elseif c=="z" then set_item("it-trigger",i-1,line, {action="onoff", target="magnetZ"}) elseif c=="n" then document(i-1,line,"Rest on the bright spot for a minute") elseif c=="+" then set_item("it-trigger",i-1,line, {invisible=1, action="callback", target="s1"}) set_floor("fl-light",i-1,line) elseif c=="~" then set_item("it-crack0",i-1,line) elseif c=="-" then --set_item("it-calculator",i-1,line) elseif c == "O" then oxyd( i-1, line) end end end -- 0123456789012345678901234567890123456789012345678901234567 renderLine(00, "##########################################################") renderLine(01, "# #") renderLine(02, "# #") renderLine(03, "# #") renderLine(04, "# #") renderLine(05, "# D######################################") renderLine(06, "# 00000000000WwXxYyZz000000000000000000O#") renderLine(07, "# D######################################") renderLine(08, "# #") renderLine(09, "# #") renderLine(10, "# #") renderLine(11, "# #") renderLine(12, "# #################### #") renderLine(13, "# # # Dd#") renderLine(14, "# # # C0#") renderLine(15, "# # # s#0#") renderLine(16, "# # + # #0#") renderLine(17, "# # # #0#") renderLine(18, "# # - n # #0#") renderLine(19, "# # # #0#") renderLine(20, "# # # #0#") renderLine(21, "# # # #0#") renderLine(22, "# # # #0#") renderLine(23, "# # # #0#") renderLine(24, "# #################### #0#") renderLine(25, "# #0#") renderLine(26, "# #0#") renderLine(27, "# #0#") renderLine(28, "# #0#") renderLine(29, "# ~ #0#") renderLine(30, "# ~ ~ #0#") renderLine(31, "#aaaaaaa #0#") renderLine(32, "# 4 a #0#") renderLine(33, "# c a #0#") renderLine(34, "# 1 1 a #0#") renderLine(35, "#1 2 a #O#") renderLine(36, "##########################################################") -- 0123456789012345678901234567890123456789012345678901234567 flag = 1 time_old = 3600 function s1() flag = 1 - flag time = enigma.date("%S") + enigma.date("%M")*60 a = (time-time_old) * flag -- only when waiting ON the trigger if a > 60 then set_stone("st-rock2_hole",19,18) document(19,18,"You'll do anything you're told!") end time_old=time end oxyd_shuffle()