-- WB 2: Impossible? -- (c) 2003 Jon Sneyers -- Licensed under GPL v2.0 or above -- 2003-12-20 dofile(enigma.FindDataFile("levels/ant.lua")) -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- cells={} cells[" "]=cell{floor="fl-tigris"} cells[";"]=cell{floor="fl-samba"} cells[":"]=cell{floor="fl-stone"} cells["w"]=cell{stone="st-wood"} cells["i"]=cell{stone="st-stoneimpulse"} cells["="]=cell{stone="st-rock5"} cells["#"]=cell{stone="st-rock6"} cells["."]=cell{floor="fl-abyss"} cells["H"]=cell{stone="st-chameleon"} cells["&"]=cell{{{oneway, EAST}}} cells["%"]=cell{{{oneway, WEST}}} cells["V"]=cell{parent=cells[" "], stone="st-bolder-s"} cells[">"]=cell{parent=cells[" "], stone="st-bolder-e"} cells["<"]=cell{parent=cells[" "], stone="st-bolder-w"} cells["^"]=cell{parent=cells[" "], stone="st-bolder-n"} cells["a"]=cell{stone={face="st-door", attr={name="doorA", type="v"}}} cells["A"]=cell{item= {face="it-trigger", attr={action="close", target="doorA"}}} cells["B"]=cell{item= {face="it-trigger", attr={action="open", target="doorA"}}} cells["O"]=cell{actor={face="ac-blackball", attr={player=0}}} cells["0"]=oxyd if difficult == false then cells["1"]=cells[";"] cells["2"]=cells["#"] else cells["1"]=oxyd cells["2"]=oxyd end level = { "#2######iiii######0#", "0V <#", "# ^^^^ #", "# 11111 H #", "i < 1 #", "i < 1 ; ; ; ;; #", "i < 1 ; ;; ; ; ; #", "i < 1 ; ;;;; ;;;; #", "i < 1 ; ; ;; ; ; #", "# 1 ; ; ; ; ; #", "# O VVVV #", "#> ^0", "#0######iiii########", } -- 01234567890123456789 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- oxyd_default_flavor = "c" set_default_parent(cells[" "]) create_world_by_map(level) oxyd_shuffle() set_item("it-magicwand", 15,3)