--- SConscript_game.orig Fri Apr 20 18:09:05 2007 +++ SConscript_game Fri Apr 20 18:10:16 2007 @@ -79,16 +79,10 @@ game_env = env.Copy() -if env['arch'] == 'linux-i386': - if env['lua'] == 1: +if sys.platform != 'win32': + if env['lua'] != 0: game_env.Append(CCFLAGS='-DLUA') - game_env.Append(CCFLAGS='-Ilua/include') - game_env.SharedLibrary('game', [game_src, dll_src, lua_src], LIBS=['m']) + game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m', 'lua']) else: game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m']) - game_env.InstallAs('#baseq3/qagamei386.so', 'libgame.so') - -elif env['arch'] == 'linux-x86_64': - game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m']) - game_env.InstallAs('#baseq3/qagamex86_64.so', 'libgame.so') - + game_env.InstallAs('#baseq3/qagame.so', 'libgame.so')