/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../client/client.h" cvar_t *cl_shownet; void CL_Shutdown(void) { } void CL_Init(void) { cl_shownet = Cvar_Get("cl_shownet", "0", CVAR_TEMP); } void CL_MouseEvent(int dx, int dy, int time) { } void Key_WriteBindings(fileHandle_t f) { } void CL_Frame(int msec) { } void CL_PacketEvent(netadr_t from, msg_t * msg) { } void CL_CharEvent(int key) { } void CL_Disconnect(qboolean showMainMenu) { } void CL_MapLoading(void) { } qboolean CL_GameCommand(void) { return qfalse; // bk001204 - non-void } void CL_KeyEvent(int key, qboolean down, unsigned time) { } qboolean UI_GameCommand(void) { return qfalse; } void CL_ForwardCommandToServer(const char *string) { } void CL_ConsolePrint(char *txt) { } void CL_JoystickEvent(int axis, int value, int time) { } void CL_InitKeyCommands(void) { } void CL_CDDialog(void) { } void CL_FlushMemory(void) { } void CL_StartHunkUsers(void) { } // bk001119 - added new dummy for sv_init.c void CL_ShutdownAll(void) { }; // bk001208 - added new dummy (RC4) qboolean CL_CDKeyValidate(const char *key, const char *checksum) { return qtrue; }