/* Copyright (C) 2001 The Exult Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include #endif #include "Enabled_button.h" #include "gamewin.h" const char* Enabled_button::selections[] = { "Disabled", "Enabled" }; void Enabled_button::activate() { set_frame(get_framenum() + 1); if (get_framenum() >= 2) set_frame(0); text = selections[get_framenum()]; init(); toggle(get_framenum()); paint(); gwin->set_painted(); }