/* Copyright (C) 2000 The Exult Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GUMP_BUTTON_H_ #define _GUMP_BUTTON_H_ #include "Gump_widget.h" /* * A pushable button on a gump: */ class Gump_button : public Gump_widget { UNREPLICATABLE_CLASS(Gump_button); protected: unsigned char pushed; // 1 if in pushed state. public: friend class Gump; Gump_button(Gump *par, int shnum, int px, int py, ShapeFile shfile = SF_GUMPS_VGA) : Gump_widget(par, shnum, px, py, shfile), pushed(0) { } // Is a given point on the checkmark? virtual int on_button(int mx, int my) { return on_widget(mx, my); } // What to do when 'clicked': virtual void activate() = 0; // Or double-clicked. virtual void double_clicked(int x, int y); virtual void push(); // Redisplay as pushed. virtual void unpush(); virtual void paint(); }; #endif