/* * Copyright (C) 2001 The Exult Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef KEYACTIONS_H #define KEYACTIONS_H void ActionQuit(int* params); void ActionFileGump(int* params); void ActionQuicksave(int* params); void ActionQuickrestore(int* params); void ActionAbout(int* params); void ActionHelp(int* params); void ActionCloseGumps(int* params); void ActionCloseOrMenu(int* params); void ActionMenuGump(int* params); void ActionOldFileGump(int* params); void ActionScreenshot(int* params); void ActionRepaint(int* params); void ActionResIncrease(int* params); void ActionResDecrease(int* params); void ActionBrighter(int* params); void ActionDarker(int* params); void ActionFullscreen(int* params); void ActionUseItem(int* params); void ActionUseFood(int*params); void ActionCombat(int* params); void ActionCombatPause(int* params); void ActionTarget(int* params); void ActionInventory(int* params); void ActionTryKeys(int* params); void ActionStats(int* params); void ActionCombatStats(int* params); void ActionFaceStats(int* params); void ActionSIIntro(int* params); void ActionEndgame(int* params); void ActionScrollLeft(int* params); void ActionScrollRight(int* params); void ActionScrollUp(int* params); void ActionScrollDown(int* params); void ActionWalkWest(int* params); void ActionWalkEast(int* params); void ActionWalkNorth(int* params); void ActionWalkSouth(int* params); void ActionWalkNorthEast(int* params); void ActionWalkSouthEast(int* params); void ActionWalkNorthWest(int* params); void ActionWalkSouthWest(int* params); void ActionStopWalking(int* params); void ActionCenter(int* params); void ActionShapeBrowser(int* params); void ActionCreateShape(int* params); void ActionDeleteObject(int* params); void ActionDeleteSelected(int *params); void ActionMoveSelected(int *params); void ActionToggleEggs(int* params); void ActionGodMode(int* params); void ActionGender(int* params); void ActionCheatHelp(int* params); void ActionInfravision(int* params); void ActionSkipLift(int* params); void ActionLevelup(int* params); void ActionMapEditor(int* params); void ActionHackMover(int* params); void ActionMapTeleport(int* params); void ActionTeleport(int* params); void ActionTime(int* params); void ActionWizard(int* params); void ActionHeal(int* params); void ActionCheatScreen(int* params); void ActionPickPocket(int *params); void ActionNPCNumbers(int *params); void ActionGrabActor(int *params); void ActionCut(int *params); void ActionCopy(int *params); void ActionPaste(int *params); void ActionPlayMusic(int* params); void ActionNaked(int* params); void ActionPetra(int* params); void ActionSkinColour(int* params); void ActionSoundTester(int* params); void ActionTest(int* params); #endif