/* * Npctime.h - Timed-even handlers for NPC's. * * Copyright (C) 2000-2001 The Exult Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef NPCTIME_H #define NPCTIME_H 1 #include "tqueue.h" class Game_window; class Actor; class Npc_hunger_timer; class Npc_poison_timer; class Npc_sleep_timer; class Npc_invisibility_timer; class Npc_protection_timer; class Npc_flag_timer; /* * List of references to timers for an NPC. */ class Npc_timer_list { Actor *npc; Npc_hunger_timer *hunger; Npc_poison_timer *poison; Npc_sleep_timer *sleep; Npc_invisibility_timer *invisibility; Npc_protection_timer *protection; Npc_flag_timer *might, *curse, *paralyze; public: friend class Npc_hunger_timer; friend class Npc_poison_timer; friend class Npc_sleep_timer; friend class Npc_invisibility_timer; friend class Npc_protection_timer; friend class Npc_flag_timer; Npc_timer_list(Actor *n) : npc(n), hunger(0), poison(0), sleep(0), invisibility(0), protection(0), might(0), curse(0), paralyze(0) { } ~Npc_timer_list(); void start_hunger(); void start_poison(); void start_sleep(); void start_invisibility(); void start_protection(); void start_might(); void start_curse(); void start_paralyze(); }; #endif /* INCL_NPCTIME */