/* * Copyright (C) 2000-2001 The Exult Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef ASTAR_H #define ASTAR_H #include "PathFinder.h" #include class Astar: public virtual PathFinder { std::vector path; // Coords. to goal. int pathlen; // Length of path. int dir; // 1 or -1. int stop; // Index to stop at. int next_index; // Index of next tile to return. public: Astar() : PathFinder(),path(), pathlen(0), dir(0),stop(0),next_index(0) { } // Find a path from sx,sy,sz to dx,dy,dz // Return 0 if no path can be traced. // Return !0 if path found virtual int NewPath(Tile_coord s, Tile_coord d, Pathfinder_client *client); // Retrieve the coordinates of the next step on the path virtual int GetNextStep(Tile_coord& n, bool& done); // Set to retrieve in opposite order. virtual int set_backwards(); virtual int following_smart_path() // Astar? { return 1; } virtual int get_num_steps(); // # of steps left to take. virtual ~Astar(); }; #endif