/* * Copyright (C) 2000-2002 The Exult Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SINGLES_H #define SINGLES_H 1 /* * 'Singletons' used throughout the code. * NOTE: For now, the implementation is in shapeid.cc. */ class Game_singletons { protected: static class Game_window *gwin; static class Game_map *gmap; static class Effects_manager *eman; static class Shape_manager *sman; static class Usecode_machine *ucmachine; static class Game_clock *gclock; static class Palette *pal; static class Gump_manager *gumpman; static class Party_manager *partyman; public: static void init(Game_window *g); }; #endif