/* * stackframe.h - a usecode interpreter stack frame * * Copyright (C) 2002 The Exult Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _STACKFRAME_H #define _STACKFRAME_H #include "exult_types.h" #include class Usecode_function; class Game_object; class Usecode_value; class Stack_frame { public: Stack_frame(Usecode_function *fun, int event, Game_object *caller, int chain, int depth); ~Stack_frame(); Usecode_function *function; uint8 *ip; // current IP uint8 *data; // pointer to start of data segment uint8 *externs; // pointer to start of externs uint8 *code; // pointer to (actual) code uint8 *endp; // pointer directly past code segment int line_number; // if debugging info present // should probably add source filename? int call_chain; // unique ID for this call chain int call_depth; // zero for top level function int num_externs; int num_args; int num_vars; Usecode_value *locals; int eventid; Game_object *caller_item; Usecode_value *save_sp; static int LastCallChainID; static int getCallChainID() { return ++LastCallChainID; } }; std::ostream& operator<<(std::ostream& out, Stack_frame& val); #endif