/* SCCS Id: @(#)jtp_sdl.h 3.0 2001/01/18 */ /* Copyright (c) Jaakko Peltonen, 2001 */ /* NetHack may be freely redistributed. See license for details. */ /*------------------------------------------------------------------- jtp_sdl.h : SDL API calls for Falcon's Eye windowing system. Requires SDL 1.2 or newer. -------------------------------------------------------------------*/ #ifndef _jtp_sdl_h_ #define _jtp_sdl_h_ #include "jtp_gra.h" #ifdef __cplusplus extern "C" { #endif /* Graphics initialization and closing */ extern void jtp_SDLEnterGraphicsMode(jtp_screen_t *); extern void jtp_SDLExitGraphicsMode(); /* Palette handling */ extern void jtp_SDLRecordColor(int, int, int, int); extern void jtp_SDLSetPalette(); /* Display updaters */ extern void jtp_SDLRefresh(jtp_screen_t *); extern void jtp_SDLRefreshRegion(int, int, int, int, jtp_screen_t *); /* Mouse handling */ extern void jtp_SDLReadMouse(); /* Keyboard handling */ extern int jtp_SDLGetch(); extern int jtp_SDLKbHit(); /* Sound playing */ extern void jtp_SDLPlayCDTrack(char *); extern void jtp_SDLPlayMIDISong(char *); extern void jtp_SDLPlayMP3Song(char *); extern void jtp_SDLStopMusic(); extern int jtp_SDLIsMusicPlaying(); extern void jtp_SDLPlayWaveSound(char *, int, int, int); /* Miscellaneous */ extern void jtp_SDLProcessEvents(); #ifdef __cplusplus } #endif extern int jtp_sdl_mousex, jtp_sdl_mousey, jtp_sdl_mouseb; #endif